// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import 'dart:ffi'; import 'package:ffi/ffi.dart'; import 'spine_dart_bindings_generated.dart'; import '../spine_bindings.dart'; import 'arrays.dart'; import 'attachment.dart'; import 'slot_pose.dart'; /// Sequence wrapper class Sequence { final Pointer _ptr; Sequence.fromPointer(this._ptr); /// Get the native pointer for FFI calls Pointer get nativePtr => _ptr; factory Sequence(int count) { final ptr = SpineBindings.bindings.spine_sequence_create(count); return Sequence.fromPointer(ptr); } void dispose() { SpineBindings.bindings.spine_sequence_dispose(_ptr); } Sequence copy() { final result = SpineBindings.bindings.spine_sequence_copy(_ptr); return Sequence.fromPointer(result); } void apply(SlotPose? slot, Attachment? attachment) { SpineBindings.bindings.spine_sequence_apply( _ptr, slot?.nativePtr.cast() ?? Pointer.fromAddress(0), attachment?.nativePtr.cast() ?? Pointer.fromAddress(0)); } String getPath(String basePath, int index) { final result = SpineBindings.bindings.spine_sequence_get_path(_ptr, basePath.toNativeUtf8().cast(), index); return result.cast().toDartString(); } int get id { final result = SpineBindings.bindings.spine_sequence_get_id(_ptr); return result; } set id(int value) { SpineBindings.bindings.spine_sequence_set_id(_ptr, value); } int get start { final result = SpineBindings.bindings.spine_sequence_get_start(_ptr); return result; } set start(int value) { SpineBindings.bindings.spine_sequence_set_start(_ptr, value); } int get digits { final result = SpineBindings.bindings.spine_sequence_get_digits(_ptr); return result; } set digits(int value) { SpineBindings.bindings.spine_sequence_set_digits(_ptr, value); } int get setupIndex { final result = SpineBindings.bindings.spine_sequence_get_setup_index(_ptr); return result; } set setupIndex(int value) { SpineBindings.bindings.spine_sequence_set_setup_index(_ptr, value); } ArrayTextureRegion get regions { final result = SpineBindings.bindings.spine_sequence_get_regions(_ptr); return ArrayTextureRegion.fromPointer(result); } }