/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "SpinePhysicsConstraintData.h" #include "SpineCommon.h" void SpinePhysicsConstraintData::_bind_methods() { ClassDB::bind_method(D_METHOD("get_bone"), &SpinePhysicsConstraintData::get_bone); ClassDB::bind_method(D_METHOD("get_scale_x"), &SpinePhysicsConstraintData::get_scale_x); ClassDB::bind_method(D_METHOD("get_shear_x"), &SpinePhysicsConstraintData::get_shear_x); ClassDB::bind_method(D_METHOD("get_limit"), &SpinePhysicsConstraintData::get_limit); ClassDB::bind_method(D_METHOD("get_step"), &SpinePhysicsConstraintData::get_step); ClassDB::bind_method(D_METHOD("get_inertia"), &SpinePhysicsConstraintData::get_inertia); ClassDB::bind_method(D_METHOD("get_strength"), &SpinePhysicsConstraintData::get_strength); ClassDB::bind_method(D_METHOD("get_damping"), &SpinePhysicsConstraintData::get_damping); ClassDB::bind_method(D_METHOD("get_mass_inverse"), &SpinePhysicsConstraintData::get_mass_inverse); ClassDB::bind_method(D_METHOD("get_wind"), &SpinePhysicsConstraintData::get_wind); ClassDB::bind_method(D_METHOD("get_gravity"), &SpinePhysicsConstraintData::get_gravity); ClassDB::bind_method(D_METHOD("get_mix"), &SpinePhysicsConstraintData::get_mix); ClassDB::bind_method(D_METHOD("is_inertia_global"), &SpinePhysicsConstraintData::is_inertia_global); ClassDB::bind_method(D_METHOD("is_strength_global"), &SpinePhysicsConstraintData::is_strength_global); ClassDB::bind_method(D_METHOD("is_damping_global"), &SpinePhysicsConstraintData::is_damping_global); ClassDB::bind_method(D_METHOD("is_mass_global"), &SpinePhysicsConstraintData::is_mass_global); ClassDB::bind_method(D_METHOD("is_wind_global"), &SpinePhysicsConstraintData::is_wind_global); ClassDB::bind_method(D_METHOD("is_gravity_global"), &SpinePhysicsConstraintData::is_gravity_global); ClassDB::bind_method(D_METHOD("is_mix_global"), &SpinePhysicsConstraintData::is_mix_global); } Ref SpinePhysicsConstraintData::get_bone() { SPINE_CHECK(get_spine_constraint_data(), nullptr) auto bone = get_spine_constraint_data()->getBone(); if (!bone) return nullptr; Ref slot_ref(memnew(SpineBoneData)); slot_ref->set_spine_object(get_spine_owner(), bone); return slot_ref; } float SpinePhysicsConstraintData::get_scale_x() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getScaleX(); } float SpinePhysicsConstraintData::get_shear_x() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getShearX(); } float SpinePhysicsConstraintData::get_limit() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getLimit(); } float SpinePhysicsConstraintData::get_step() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getStep(); } float SpinePhysicsConstraintData::get_inertia() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getInertia(); } float SpinePhysicsConstraintData::get_strength() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getStrength(); } float SpinePhysicsConstraintData::get_damping() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getDamping(); } float SpinePhysicsConstraintData::get_mass_inverse() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getMassInverse(); } float SpinePhysicsConstraintData::get_wind() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getWind(); } float SpinePhysicsConstraintData::get_gravity() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getGravity(); } float SpinePhysicsConstraintData::get_mix() { SPINE_CHECK(get_spine_constraint_data(), 0) return get_spine_constraint_data()->getMix(); } bool SpinePhysicsConstraintData::is_inertia_global() { SPINE_CHECK(get_spine_constraint_data(), false) return get_spine_constraint_data()->isInertiaGlobal(); } bool SpinePhysicsConstraintData::is_strength_global() { SPINE_CHECK(get_spine_constraint_data(), false) return get_spine_constraint_data()->isStrengthGlobal(); } bool SpinePhysicsConstraintData::is_damping_global() { SPINE_CHECK(get_spine_constraint_data(), false) return get_spine_constraint_data()->isDampingGlobal(); } bool SpinePhysicsConstraintData::is_mass_global() { SPINE_CHECK(get_spine_constraint_data(), false) return get_spine_constraint_data()->isMassGlobal(); } bool SpinePhysicsConstraintData::is_wind_global() { SPINE_CHECK(get_spine_constraint_data(), false) return get_spine_constraint_data()->isWindGlobal(); } bool SpinePhysicsConstraintData::is_gravity_global() { SPINE_CHECK(get_spine_constraint_data(), false) return get_spine_constraint_data()->isGravityGlobal(); } bool SpinePhysicsConstraintData::is_mix_global() { SPINE_CHECK(get_spine_constraint_data(), false) return get_spine_constraint_data()->isMixGlobal(); }