/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ import SwiftUI import Spine struct PlayPauseAnimation: View { @StateObject var controller = SpineController( onInitialized: { controller in controller.animationState.setAnimationByName( trackIndex: 0, animationName: "flying", loop: true ) } ) var body: some View { SpineView( from: .bundle(atlasFileName: "dragon.atlas", skeletonFileName: "dragon-ess.skel"), // from: .http( // atlasURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/dragon/dragon.atlas")!, // skeletonURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/dragon/dragon-ess.skel")! // ), controller: controller, boundsProvider: SkinAndAnimationBounds(animation: "flying") ) .navigationTitle("Play/Pause") .navigationBarTitleDisplayMode(.inline) .toolbar { Button(action: { if controller.isPlaying { controller.pause() } else { controller.resume() } }) { Image(systemName: controller.isPlaying ? "pause.fill" : "play.fill") } } } } #Preview { PlayPauseAnimation() }