[gd_scene load_steps=3 format=3 uid="uid://chrw4i0nksphn"] [ext_resource type="Script" path="res://examples/11-bone-node/bone-node.gd" id="1"] [ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="2"] [node name="Node2D" type="Node2D"] script = ExtResource( "1" ) [node name="SpineSprite" type="SpineSprite" parent="."] position = Vector2(8, 553) scale = Vector2(0.278096, 0.278096) skeleton_data_res = ExtResource( "2" ) update_mode = 1 preview_animation = "hoverboard" preview_frame = true preview_time = 0.0 [node name="HoverboardCenterBone" type="SpineBoneNode" parent="SpineSprite"] show_behind_parent = true bone_name = "hoverboard-controller" bone_mode = 1 [node name="RayCast2D" type="RayCast2D" parent="SpineSprite/HoverboardCenterBone"] [node name="HoverboardTargetBone" type="SpineBoneNode" parent="SpineSprite"] show_behind_parent = true position = Vector2(262.499, 0) rotation = -0.000872665 bone_name = "board-ik" bone_mode = 1 [node name="RayCast2D" type="RayCast2D" parent="SpineSprite/HoverboardTargetBone"] [node name="HipBone" type="SpineBoneNode" parent="SpineSprite"] show_behind_parent = true position = Vector2(0, -169.006) rotation = -0.000872665 bone_name = "hip" bone_mode = 1 [node name="Polygon2D" type="Polygon2D" parent="."] polygon = PackedVector2Array(0, 596, 309, 471, 516, 515, 762, 447, 984, 504, 1023, 505, 1024, 596) [node name="StaticBody2D" type="StaticBody2D" parent="Polygon2D"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Polygon2D/StaticBody2D"] polygon = PackedVector2Array(3, 592, 304, 469, 516, 514, 762, 443, 984, 499, 1252, 498, 1280, 596)