/****************************************************************************** * Spine Runtimes License Agreement * Last updated January 1, 2020. Replaces all prior versions. * * Copyright (c) 2013-2020, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "GodotSpineExtension.h" #include "core/os/memory.h" #include "core/version.h" #if VERSION_MAJOR > 3 #include "core/io/file_access.h" #else #include "core/os/file_access.h" #endif #include spine::SpineExtension *spine::getDefaultExtension() { return new GodotSpineExtension(); } void *GodotSpineExtension::_alloc(size_t size, const char *file, int line) { return memalloc(size); } void *GodotSpineExtension::_calloc(size_t size, const char *file, int line) { auto p = memalloc(size); memset(p, 0, size); return p; } void *GodotSpineExtension::_realloc(void *ptr, size_t size, const char *file, int line) { return memrealloc(ptr, size); } void GodotSpineExtension::_free(void *mem, const char *file, int line) { memfree(mem); } char *GodotSpineExtension::_readFile(const spine::String &path, int *length) { Error error; auto res = FileAccess::get_file_as_array(String(path.buffer()), &error); if (error != OK) { if (length) *length = 0; return NULL; } auto r = alloc(res.size(), __FILE__, __LINE__); memcpy(r, res.ptr(), res.size()); if (length) *length = res.size(); return r; }