/****************************************************************************** * Spine Runtimes License Agreement * Last updated January 1, 2020. Replaces all prior versions. * * Copyright (c) 2013-2020, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "SpineTimeline.h" #include "SpineSkeleton.h" #include "SpineEvent.h" #if VERSION_MAJOR == 3 #include "core/method_bind_ext.gen.inc" #endif void SpineTimeline::_bind_methods() { ClassDB::bind_method(D_METHOD("apply", "skeleton", "last_time", "time", "events", "alpha", "blend", "direction"), &SpineTimeline::apply); ClassDB::bind_method(D_METHOD("get_frame_entries"), &SpineTimeline::get_frame_entries); ClassDB::bind_method(D_METHOD("get_frame_count"), &SpineTimeline::get_frame_count); ClassDB::bind_method(D_METHOD("get_frames"), &SpineTimeline::get_frames); ClassDB::bind_method(D_METHOD("get_duration"), &SpineTimeline::get_duration); ClassDB::bind_method(D_METHOD("get_property_ids"), &SpineTimeline::get_property_ids); ClassDB::bind_method(D_METHOD("get_type"), &SpineTimeline::get_type); } void SpineTimeline::apply(Ref skeleton, float last_time, float time, Array events, float alpha, SpineConstant::MixBlend blend, SpineConstant::MixDirection direction) { SPINE_CHECK(get_spine_object(), ) if (!skeleton->get_spine_object()) return; spine::Vector spine_events; spine_events.setSize((int) events.size(), nullptr); for (int i = 0; i < events.size(); ++i) { events[i] = ((Ref) spine_events[i])->get_spine_object(); } get_spine_object()->apply(*(skeleton->get_spine_object()), last_time, time, &spine_events, alpha, (spine::MixBlend) blend, (spine::MixDirection) direction); } int SpineTimeline::get_frame_entries() { SPINE_CHECK(get_spine_object(), 0) return (int) get_spine_object()->getFrameEntries(); } int SpineTimeline::get_frame_count() { SPINE_CHECK(get_spine_object(), 0) return (int) get_spine_object()->getFrameCount(); } Array SpineTimeline::get_frames() { Array result; SPINE_CHECK(get_spine_object(), result) auto &frames = get_spine_object()->getFrames(); result.resize((int) frames.size()); for (int i = 0; i < result.size(); ++i) { result[i] = frames[i]; } return result; } float SpineTimeline::get_duration() { SPINE_CHECK(get_spine_object(), 0) return get_spine_object()->getDuration(); } Array SpineTimeline::get_property_ids() { Array result; SPINE_CHECK(get_spine_object(), result) auto &ids = get_spine_object()->getPropertyIds(); result.resize((int) ids.size()); for (int i = 0; i < result.size(); ++i) { result[i] = (int64_t) ids[i]; } return result; } String SpineTimeline::get_type() { SPINE_CHECK(get_spine_object(), "") return get_spine_object()->getRTTI().getClassName(); }