[gd_scene load_steps=56 format=2] [ext_resource path="res://tests/unit-tests.gd" type="Script" id=1] [ext_resource path="res://assets/spineboy/spineboy-data.tres" type="SpineSkeletonDataResource" id=2] [sub_resource type="SpineAnimationStateDataResource" id=1] skeleton = ExtResource( 2 ) [sub_resource type="CanvasItemMaterial" id=2] [sub_resource type="CanvasItemMaterial" id=3] [sub_resource type="CanvasItemMaterial" id=4] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=5] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=6] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=7] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=8] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=9] [sub_resource type="CanvasItemMaterial" id=10] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=11] [sub_resource type="CanvasItemMaterial" id=12] [sub_resource type="CanvasItemMaterial" id=13] [sub_resource type="CanvasItemMaterial" id=14] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=15] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=16] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=17] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=18] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=19] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=20] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=21] [sub_resource type="CanvasItemMaterial" id=22] [sub_resource type="CanvasItemMaterial" id=23] [sub_resource type="CanvasItemMaterial" id=24] [sub_resource type="CanvasItemMaterial" id=25] [sub_resource type="CanvasItemMaterial" id=26] [sub_resource type="CanvasItemMaterial" id=27] [sub_resource type="CanvasItemMaterial" id=28] [sub_resource type="CanvasItemMaterial" id=29] [sub_resource type="CanvasItemMaterial" id=30] [sub_resource type="CanvasItemMaterial" id=31] [sub_resource type="CanvasItemMaterial" id=32] [sub_resource type="CanvasItemMaterial" id=33] [sub_resource type="CanvasItemMaterial" id=34] [sub_resource type="CanvasItemMaterial" id=35] [sub_resource type="CanvasItemMaterial" id=36] [sub_resource type="CanvasItemMaterial" id=37] [sub_resource type="CanvasItemMaterial" id=38] [sub_resource type="CanvasItemMaterial" id=39] [sub_resource type="CanvasItemMaterial" id=40] [sub_resource type="CanvasItemMaterial" id=41] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=42] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=43] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=44] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=45] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=46] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=47] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=48] [sub_resource type="CanvasItemMaterial" id=49] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=50] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=51] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=52] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=53] blend_mode = 1 [node name="SpineSprite" type="SpineSprite"] position = Vector2( 496.659, 431.634 ) scale = Vector2( 0.7, 0.7 ) animation_state_data_res = SubResource( 1 ) script = ExtResource( 1 ) [node name="portal-bg" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 2 ) [node name="portal-shade" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 3 ) [node name="portal-streaks2" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 4 ) [node name="portal-streaks1" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 5 ) [node name="portal-flare8" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 6 ) [node name="portal-flare9" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 7 ) [node name="portal-flare10" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 8 ) [node name="clipping" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 9 ) [node name="exhaust3" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 10 ) [node name="hoverboard-thruster-rear" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 11 ) [node name="hoverboard-thruster-front" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 12 ) [node name="hoverboard-board" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 13 ) [node name="side-glow1" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 14 ) [node name="side-glow3" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 15 ) [node name="side-glow2" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 16 ) [node name="hoverglow-front" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 17 ) [node name="hoverglow-rear" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 18 ) [node name="exhaust1" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 19 ) [node name="exhaust2" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 20 ) [node name="rear-upper-arm" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 21 ) [node name="rear-bracer" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 22 ) [node name="gun" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 23 ) [node name="rear-foot" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 24 ) [node name="rear-thigh" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 25 ) [node name="rear-shin" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 26 ) [node name="neck" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 27 ) [node name="torso" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 28 ) [node name="front-upper-arm" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 29 ) [node name="head" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 30 ) [node name="eye" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 31 ) [node name="front-thigh" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 32 ) [node name="front-foot" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 33 ) [node name="front-shin" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 34 ) [node name="mouth" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 35 ) [node name="goggles" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 36 ) [node name="front-bracer" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 37 ) [node name="front-fist" type="SpineSpriteMeshInstance2D" parent="."] material = SubResource( 38 ) [node name="muzzle" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 39 ) [node name="head-bb" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 40 ) [node name="portal-flare1" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 41 ) [node name="portal-flare2" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 42 ) [node name="portal-flare3" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 43 ) [node name="portal-flare4" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 44 ) [node name="portal-flare5" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 45 ) [node name="portal-flare6" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 46 ) [node name="portal-flare7" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 47 ) [node name="crosshair" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 48 ) [node name="muzzle-glow" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 49 ) [node name="muzzle-ring" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 50 ) [node name="muzzle-ring2" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 51 ) [node name="muzzle-ring3" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 52 ) [node name="muzzle-ring4" type="SpineSpriteMeshInstance2D" parent="."] visible = false material = SubResource( 53 )