// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import '../ffi_proxy.dart'; import 'spine_dart_bindings_generated.dart'; import '../spine_bindings.dart'; import 'blend_mode.dart'; /// RenderCommand wrapper class RenderCommand { final Pointer _ptr; RenderCommand.fromPointer(this._ptr); /// Get the native pointer for FFI calls Pointer get nativePtr => _ptr; void dispose() { SpineBindings.bindings.spine_render_command_dispose(_ptr); } Pointer? get positions { final result = SpineBindings.bindings.spine_render_command_get_positions(_ptr); return result; } Pointer? get uvs { final result = SpineBindings.bindings.spine_render_command_get_uvs(_ptr); return result; } Pointer? get colors { final result = SpineBindings.bindings.spine_render_command_get_colors(_ptr); return result; } Pointer? get darkColors { final result = SpineBindings.bindings.spine_render_command_get_dark_colors(_ptr); return result; } int get numVertices { final result = SpineBindings.bindings.spine_render_command_get_num_vertices(_ptr); return result; } Pointer? get indices { final result = SpineBindings.bindings.spine_render_command_get_indices(_ptr); return result; } int get numIndices { final result = SpineBindings.bindings.spine_render_command_get_num_indices(_ptr); return result; } BlendMode get blendMode { final result = SpineBindings.bindings.spine_render_command_get_blend_mode(_ptr); return BlendMode.fromValue(result); } Pointer? get texture { final result = SpineBindings.bindings.spine_render_command_get_texture(_ptr); return result; } RenderCommand? get next { final result = SpineBindings.bindings.spine_render_command_get_next(_ptr); return result.address == 0 ? null : RenderCommand.fromPointer(result); } }