/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifndef Spine_Property_h #define Spine_Property_h namespace spine { typedef long long PropertyId; enum Property { Property_Rotate = 0, Property_X, Property_Y, Property_ScaleX, Property_ScaleY, Property_ShearX, Property_ShearY, Property_Inherit, Property_Rgb, Property_Alpha, Property_Rgb2, Property_Attachment, Property_Deform, Property_Event, Property_DrawOrder, Property_IkConstraint, Property_TransformConstraint, Property_PathConstraintPosition, Property_PathConstraintSpacing, Property_PathConstraintMix, Property_PhysicsConstraintInertia, Property_PhysicsConstraintStrength, Property_PhysicsConstraintDamping, Property_PhysicsConstraintMass, Property_PhysicsConstraintWind, Property_PhysicsConstraintGravity, Property_PhysicsConstraintMix, Property_PhysicsConstraintReset, Property_Sequence, Property_SliderTime, Property_SliderMix, Property_DrawOrderFolder }; } #endif /* Spine_Property_h */