/****************************************************************************** * Spine Runtimes License Agreement * Last updated January 1, 2020. Replaces all prior versions. * * Copyright (c) 2013-2020, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "SpineTimeline.h" #include "SpineSkeleton.h" #include "SpineEvent.h" // enable more than 5 arguments of a method bind function #include "core/method_bind_ext.gen.inc" void SpineTimeline::_bind_methods() { ClassDB::bind_method(D_METHOD("apply", "skeleton", "lastTime", "time", "pEvents", "alpha", "blend", "direction"), &SpineTimeline::apply); ClassDB::bind_method(D_METHOD("get_frame_entries"), &SpineTimeline::get_frame_entries); ClassDB::bind_method(D_METHOD("get_frame_count"), &SpineTimeline::get_frame_count); ClassDB::bind_method(D_METHOD("get_frames"), &SpineTimeline::get_frames); ClassDB::bind_method(D_METHOD("get_duration"), &SpineTimeline::get_duration); ClassDB::bind_method(D_METHOD("getPropertyIds"), &SpineTimeline::getPropertyIds); } SpineTimeline::SpineTimeline() : timeline(nullptr) { } SpineTimeline::~SpineTimeline() { } void SpineTimeline::apply(Ref skeleton, float lastTime, float time, Array pEvents, float alpha, SpineConstant::MixBlend blend, SpineConstant::MixDirection direction) { spine::Vector events; events.setSize(pEvents.size(), nullptr); for (size_t i = 0; i < events.size(); ++i) { events[i] = ((Ref) pEvents[i])->get_spine_object(); } timeline->apply(*(skeleton->get_spine_object()), lastTime, time, &events, alpha, (spine::MixBlend) blend, (spine::MixDirection) direction); } int64_t SpineTimeline::get_frame_entries() { return timeline->getFrameEntries(); } int64_t SpineTimeline::get_frame_count() { return timeline->getFrameCount(); } Array SpineTimeline::get_frames() { auto &frames = timeline->getFrames(); Array res; res.resize(frames.size()); for (size_t i = 0; i < res.size(); ++i) { res[i] = frames[i]; } return res; } float SpineTimeline::get_duration() { return timeline->getDuration(); } Array SpineTimeline::getPropertyIds() { auto &ids = timeline->getPropertyIds(); Array res; res.resize(ids.size()); for (size_t i = 0; i < res.size(); ++i) { res[i] = (int64_t) ids[i]; } return res; }