/****************************************************************************** * Spine Runtime Software License - Version 1.0 * * Copyright (c) 2013, Esoteric Software * All rights reserved. * * Redistribution and use in source and binary forms in whole or in part, with * or without modification, are permitted provided that the following conditions * are met: * * 1. A Spine Single User License or Spine Professional License must be * purchased from Esoteric Software and the license must remain valid: * http://esotericsoftware.com/ * 2. Redistributions of source code must retain this license, which is the * above copyright notice, this declaration of conditions and the following * disclaimer. * 3. Redistributions in binary form must reproduce this license, which is the * above copyright notice, this declaration of conditions and the following * disclaimer, in the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ using System; using System.Collections.Generic; using System.IO; #if WINDOWS_STOREAPP using System.Threading.Tasks; using Windows.Storage; #endif namespace Spine { public class Atlas { List pages = new List(); List regions = new List(); TextureLoader textureLoader; #if WINDOWS_STOREAPP private async Task ReadFile(string path, TextureLoader textureLoader) { var folder = Windows.ApplicationModel.Package.Current.InstalledLocation; var file = await folder.GetFileAsync(path).AsTask().ConfigureAwait(false); using (var reader = new StreamReader(await file.OpenStreamForReadAsync().ConfigureAwait(false))) { try { Load(reader, Path.GetDirectoryName(path), textureLoader); } catch (Exception ex) { throw new Exception("Error reading atlas file: " + path, ex); } } } public Atlas(String path, TextureLoader textureLoader) { this.ReadFile(path, textureLoader).Wait(); } #else public Atlas (String path, TextureLoader textureLoader) { using (StreamReader reader = new StreamReader(path)) { try { Load(reader, Path.GetDirectoryName(path), textureLoader); } catch (Exception ex) { throw new Exception("Error reading atlas file: " + path, ex); } } } #endif public Atlas (TextReader reader, String dir, TextureLoader textureLoader) { Load(reader, dir, textureLoader); } private void Load (TextReader reader, String imagesDir, TextureLoader textureLoader) { if (textureLoader == null) throw new ArgumentNullException("textureLoader cannot be null."); this.textureLoader = textureLoader; String[] tuple = new String[4]; AtlasPage page = null; while (true) { String line = reader.ReadLine(); if (line == null) break; if (line.Trim().Length == 0) page = null; else if (page == null) { page = new AtlasPage(); page.name = line; page.format = (Format)Enum.Parse(typeof(Format), readValue(reader), false); readTuple(reader, tuple); page.minFilter = (TextureFilter)Enum.Parse(typeof(TextureFilter), tuple[0]); page.magFilter = (TextureFilter)Enum.Parse(typeof(TextureFilter), tuple[1]); String direction = readValue(reader); page.uWrap = TextureWrap.ClampToEdge; page.vWrap = TextureWrap.ClampToEdge; if (direction == "x") page.uWrap = TextureWrap.Repeat; else if (direction == "y") page.vWrap = TextureWrap.Repeat; else if (direction == "xy") page.uWrap = page.vWrap = TextureWrap.Repeat; textureLoader.Load(page, Path.Combine(imagesDir, line)); pages.Add(page); } else { AtlasRegion region = new AtlasRegion(); region.name = line; region.page = page; region.rotate = Boolean.Parse(readValue(reader)); readTuple(reader, tuple); int x = int.Parse(tuple[0]); int y = int.Parse(tuple[1]); readTuple(reader, tuple); int width = int.Parse(tuple[0]); int height = int.Parse(tuple[1]); region.u = x / (float)page.width; region.v = y / (float)page.height; if (region.rotate) { region.u2 = (x + height) / (float)page.width; region.v2 = (y + width) / (float)page.height; } else { region.u2 = (x + width) / (float)page.width; region.v2 = (y + height) / (float)page.height; } region.x = x; region.y = y; region.width = Math.Abs(width); region.height = Math.Abs(height); if (readTuple(reader, tuple) == 4) { // split is optional region.splits = new int[] {int.Parse(tuple[0]), int.Parse(tuple[1]), int.Parse(tuple[2]), int.Parse(tuple[3])}; if (readTuple(reader, tuple) == 4) { // pad is optional, but only present with splits region.pads = new int[] {int.Parse(tuple[0]), int.Parse(tuple[1]), int.Parse(tuple[2]), int.Parse(tuple[3])}; readTuple(reader, tuple); } } region.originalWidth = int.Parse(tuple[0]); region.originalHeight = int.Parse(tuple[1]); readTuple(reader, tuple); region.offsetX = int.Parse(tuple[0]); region.offsetY = int.Parse(tuple[1]); region.index = int.Parse(readValue(reader)); regions.Add(region); } } } static String readValue (TextReader reader) { String line = reader.ReadLine(); int colon = line.IndexOf(':'); if (colon == -1) throw new Exception("Invalid line: " + line); return line.Substring(colon + 1).Trim(); } /// Returns the number of tuple values read (2 or 4). static int readTuple (TextReader reader, String[] tuple) { String line = reader.ReadLine(); int colon = line.IndexOf(':'); if (colon == -1) throw new Exception("Invalid line: " + line); int i = 0, lastMatch = colon + 1; for (; i < 3; i++) { int comma = line.IndexOf(',', lastMatch); if (comma == -1) { if (i == 0) throw new Exception("Invalid line: " + line); break; } tuple[i] = line.Substring(lastMatch, comma - lastMatch).Trim(); lastMatch = comma + 1; } tuple[i] = line.Substring(lastMatch).Trim(); return i + 1; } /// Returns the first region found with the specified name. This method uses string comparison to find the region, so the result /// should be cached rather than calling this method multiple times. /// The region, or null. public AtlasRegion FindRegion (String name) { for (int i = 0, n = regions.Count; i < n; i++) if (regions[i].name == name) return regions[i]; return null; } public void Dispose () { for (int i = 0, n = pages.Count; i < n; i++) textureLoader.Unload(pages[i].rendererObject); } } public enum Format { Alpha, Intensity, LuminanceAlpha, RGB565, RGBA4444, RGB888, RGBA8888 } public enum TextureFilter { Nearest, Linear, MipMap, MipMapNearestNearest, MipMapLinearNearest, MipMapNearestLinear, MipMapLinearLinear } public enum TextureWrap { MirroredRepeat, ClampToEdge, Repeat } public class AtlasPage { public String name; public Format format; public TextureFilter minFilter; public TextureFilter magFilter; public TextureWrap uWrap; public TextureWrap vWrap; public Object rendererObject; public int width, height; } public class AtlasRegion { public AtlasPage page; public String name; public int x, y, width, height; public float u, v, u2, v2; public float offsetX, offsetY; public int originalWidth, originalHeight; public int index; public bool rotate; public int[] splits; public int[] pads; } public interface TextureLoader { void Load (AtlasPage page, String path); void Unload (Object texture); } }