# Changelog # Unreleased - Add `spine-iOS` SPM package & example app (#1) - Basic Mesh Rendering (#2) - Spine C++ Swift Wrapper (#3) - Load `Atlas` & `SkeletonData` (#4) - Generate Swift classes from `spine-cpp-lite.h` (#5) - Draw `SkeletonData` render commands (#6) - Add `BoundsProvider` (#7) - Support `SpineController` & `Event` callbacks (#8) - Support `DressUp` sample (#9) - Add `Physics` sample (#10) - Add `DebugRendering` sample (#11) - Move remaining files to SPM package (#12) - Load assets from different sources (#13) - Add `Obj-C` + `UIKit` sample (#14) - Support CocoaPods (#15) - Metal Best Practices (#16) - Annotate functions that should return optional (#17) - Add option to disable drawing when out of viewport (#18) - Add docs for public Spine classes/methods (#19) - Fix various regressions (#20)