#include "from_scale_y.h" #include using namespace spine; spine_from_scale_y spine_from_scale_y_create(void) { return (spine_from_scale_y) new (__FILE__, __LINE__) FromScaleY(); } void spine_from_scale_y_dispose(spine_from_scale_y self) { delete (FromScaleY *) self; } spine_rtti spine_from_scale_y_get_rtti(spine_from_scale_y self) { FromScaleY *_self = (FromScaleY *) self; return (spine_rtti) &_self->getRTTI(); } float spine_from_scale_y_value(spine_from_scale_y self, spine_skeleton skeleton, spine_bone_pose source, bool local, float *offsets) { FromScaleY *_self = (FromScaleY *) self; return _self->value(*((Skeleton *) skeleton), *((BonePose *) source), local, offsets); } spine_rtti spine_from_scale_y_rtti(void) { return (spine_rtti) &FromScaleY::rtti; }