import 'dart:ui' as ui; import 'package:flutter/material.dart'; import 'package:spine_flutter/spine_flutter.dart'; class DressUp extends StatefulWidget { const DressUp({Key? key}) : super(key: key); @override DressUpState createState() => DressUpState(); } class DressUpState extends State { static const double thumbnailSize = 200; SkeletonDrawable? _drawable; final List _skinImages = []; @override void initState() { super.initState(); SkeletonDrawable.fromAsset("assets/mix-and-match-pro.skel", "assets/mix-and-match.atlas").then((drawable) async { for (var skin in drawable.skeletonData.getSkins()) { var recorder = ui.PictureRecorder(); var canvas = Canvas(recorder, const Rect.fromLTWH(0, 0, thumbnailSize, thumbnailSize)); var paint = Paint() ..color = ui.Color(0xff995588) ..style = PaintingStyle.fill; canvas.drawRect(Rect.fromLTWH(0, 0, 200, 200), paint); var imageData = await (await recorder.endRecording().toImage(thumbnailSize.toInt(), thumbnailSize.toInt())).toByteData(format: ui.ImageByteFormat.png); _skinImages.add(Image.memory(imageData!.buffer.asUint8List(), fit: BoxFit.none)); } _drawable = drawable; setState(() {}); }); } @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar(title: const Text('Skins')), body: _skinImages.isEmpty ? const SizedBox() : Row( children: [ Expanded( child:ListView( children: _skinImages ) ), ] ) ); } }