cmake_minimum_required(VERSION 3.10) project(spine-glfw) include(FetchContent) # Set GLFW options before fetching set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL " " FORCE) set(GLFW_BUILD_TESTS OFF CACHE BOOL " " FORCE) set(GLFW_BUILD_DOCS OFF CACHE BOOL " " FORCE) set(GLFW_INSTALL OFF CACHE BOOL " " FORCE) # Fetch GLFW FetchContent_Declare( glfw GIT_REPOSITORY https://github.com/glfw/glfw.git GIT_TAG latest GIT_SHALLOW 1 ) FetchContent_MakeAvailable(glfw) # Set glbinding options before fetching set(OPTION_BUILD_DOCS OFF CACHE BOOL " " FORCE) set(OPTION_BUILD_EXAMPLES OFF CACHE BOOL " " FORCE) set(OPTION_BUILD_TESTS OFF CACHE BOOL " " FORCE) set(OPTION_BUILD_TOOLS OFF CACHE BOOL " " FORCE) set(OPTION_BUILD_WITH_BOOST_THREAD OFF CACHE BOOL " " FORCE) set(OPTION_BUILD_GPU_TESTS OFF CACHE BOOL " " FORCE) set(OPTION_BUILD_PYTHON_BINDINGS OFF CACHE BOOL " " FORCE) set(OPTION_SELF_CONTAINED OFF CACHE BOOL " " FORCE) # Fetch glbinding FetchContent_Declare( glbinding GIT_REPOSITORY https://github.com/cginternals/glbinding.git GIT_TAG master GIT_SHALLOW 1 ) FetchContent_MakeAvailable(glbinding) include_directories(${glbinding_SOURCE_DIR}/include) include_directories(src) # Find local OpenGL lib find_package(OpenGL REQUIRED) # Default flags include(${CMAKE_SOURCE_DIR}/../flags.cmake) # Add spine-c (which includes spine-cpp) add_subdirectory(${CMAKE_SOURCE_DIR}/../spine-c ${CMAKE_BINARY_DIR}/spine-c-build) # spine-glfw library add_library(spine-glfw STATIC src/spine-glfw.cpp src/spine-glfw.h src/stb_image.h) target_link_libraries(spine-glfw PRIVATE glbinding::glbinding) target_link_libraries(spine-glfw LINK_PUBLIC spine-c) # Example add_executable(spine-glfw-example example/main.cpp) target_link_libraries(spine-glfw-example PRIVATE glfw) target_link_libraries(spine-glfw-example PRIVATE OpenGL::GL) target_link_libraries(spine-glfw-example LINK_PUBLIC spine-glfw) target_link_libraries(spine-glfw-example PRIVATE glbinding::glbinding) set_property(TARGET spine-glfw-example PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/spine-glfw") # spine-c Example add_executable(spine-glfw-example-c example/main-c.cpp) target_link_libraries(spine-glfw-example-c PRIVATE glfw) target_link_libraries(spine-glfw-example-c PRIVATE OpenGL::GL) target_link_libraries(spine-glfw-example-c LINK_PUBLIC spine-glfw) target_link_libraries(spine-glfw-example-c PRIVATE glbinding::glbinding) set_property(TARGET spine-glfw-example-c PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/spine-glfw") # copy data to build directory add_custom_command(TARGET spine-glfw-example PRE_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_LIST_DIR}/data $/data)