%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &100000 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 400000} - 33: {fileID: 3300000} - 23: {fileID: 2300000} - 114: {fileID: 11400000} - 114: {fileID: 11400002} m_Layer: 0 m_Name: goblins-ffd m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400000 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 --- !u!23 &2300000 Renderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_LightmapIndex: 255 m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} m_Materials: - {fileID: 2100000, guid: 64a66fecd89237b478156e7cc4d2da4a, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 0 m_LightProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &3300000 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Mesh: {fileID: 0} --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3} m_Name: m_EditorClassIdentifier: skeletonDataAsset: {fileID: 11400000, guid: 066917a2cc5e8824b9b7e2944feee6f1, type: 2} initialSkinName: goblin calculateNormals: 1 calculateTangents: 0 zSpacing: 0 renderMeshes: 1 immutableTriangles: 0 logErrors: 0 timeScale: 1 loop: 1 _animationName: walk --- !u!114 &11400002 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 40a82af6554a7594f9ffa9ac8dde212f, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 100000} m_IsPrefabParent: 1 m_IsExploded: 1