/****************************************************************************** * Spine Runtimes Software License * Version 2.1 * * Copyright (c) 2013, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable and * non-transferable license to install, execute and perform the Spine Runtimes * Software (the "Software") solely for internal use. Without the written * permission of Esoteric Software (typically granted by licensing Spine), you * may not (a) modify, translate, adapt or otherwise create derivative works, * improvements of the Software or develop new applications using the Software * or (b) remove, delete, alter or obscure any trademarks or any copyright, * trademark, patent or other intellectual property or proprietary rights * notices on or in the Software, including any copy thereof. Redistributions * in binary or source form must include this license and terms. * * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ package com.esotericsoftware.spine; import com.badlogic.gdx.utils.ObjectFloatMap; /** Stores mixing times between animations. */ public class AnimationStateData { private final SkeletonData skeletonData; final ObjectFloatMap animationToMixTime = new ObjectFloatMap(); final Key tempKey = new Key(); float defaultMix; public AnimationStateData (SkeletonData skeletonData) { this.skeletonData = skeletonData; } public SkeletonData getSkeletonData () { return skeletonData; } public void setMix (String fromName, String toName, float duration) { Animation from = skeletonData.findAnimation(fromName); if (from == null) throw new IllegalArgumentException("Animation not found: " + fromName); Animation to = skeletonData.findAnimation(toName); if (to == null) throw new IllegalArgumentException("Animation not found: " + toName); setMix(from, to, duration); } public void setMix (Animation from, Animation to, float duration) { if (from == null) throw new IllegalArgumentException("from cannot be null."); if (to == null) throw new IllegalArgumentException("to cannot be null."); Key key = new Key(); key.a1 = from; key.a2 = to; animationToMixTime.put(key, duration); } public float getMix (Animation from, Animation to) { tempKey.a1 = from; tempKey.a2 = to; return animationToMixTime.get(tempKey, defaultMix); } public float getDefaultMix () { return defaultMix; } public void setDefaultMix (float defaultMix) { this.defaultMix = defaultMix; } static class Key { Animation a1, a2; public int hashCode () { return 31 * (31 + a1.hashCode()) + a2.hashCode(); } public boolean equals (Object obj) { if (this == obj) return true; if (obj == null) return false; Key other = (Key)obj; if (a1 == null) { if (other.a1 != null) return false; } else if (!a1.equals(other.a1)) return false; if (a2 == null) { if (other.a2 != null) return false; } else if (!a2.equals(other.a2)) return false; return true; } } }