// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import 'package:universal_ffi/ffi.dart'; import 'spine_dart_bindings_generated.dart'; import '../spine_bindings.dart'; /// TransformConstraintPose wrapper class TransformConstraintPose { final Pointer _ptr; TransformConstraintPose.fromPointer(this._ptr); /// Get the native pointer for FFI calls Pointer get nativePtr => _ptr; factory TransformConstraintPose() { final ptr = SpineBindings.bindings.spine_transform_constraint_pose_create(); return TransformConstraintPose.fromPointer(ptr); } void dispose() { SpineBindings.bindings.spine_transform_constraint_pose_dispose(_ptr); } void set(TransformConstraintPose pose) { SpineBindings.bindings.spine_transform_constraint_pose_set(_ptr, pose.nativePtr.cast()); } double get mixRotate { final result = SpineBindings.bindings.spine_transform_constraint_pose_get_mix_rotate(_ptr); return result; } set mixRotate(double value) { SpineBindings.bindings.spine_transform_constraint_pose_set_mix_rotate(_ptr, value); } double get mixX { final result = SpineBindings.bindings.spine_transform_constraint_pose_get_mix_x(_ptr); return result; } set mixX(double value) { SpineBindings.bindings.spine_transform_constraint_pose_set_mix_x(_ptr, value); } double get mixY { final result = SpineBindings.bindings.spine_transform_constraint_pose_get_mix_y(_ptr); return result; } set mixY(double value) { SpineBindings.bindings.spine_transform_constraint_pose_set_mix_y(_ptr, value); } double get mixScaleX { final result = SpineBindings.bindings.spine_transform_constraint_pose_get_mix_scale_x(_ptr); return result; } set mixScaleX(double value) { SpineBindings.bindings.spine_transform_constraint_pose_set_mix_scale_x(_ptr, value); } double get mixScaleY { final result = SpineBindings.bindings.spine_transform_constraint_pose_get_mix_scale_y(_ptr); return result; } set mixScaleY(double value) { SpineBindings.bindings.spine_transform_constraint_pose_set_mix_scale_y(_ptr, value); } double get mixShearY { final result = SpineBindings.bindings.spine_transform_constraint_pose_get_mix_shear_y(_ptr); return result; } set mixShearY(double value) { SpineBindings.bindings.spine_transform_constraint_pose_set_mix_shear_y(_ptr, value); } }