#include "inherit_timeline.h" #include using namespace spine; spine_inherit_timeline spine_inherit_timeline_create(size_t frameCount, int boneIndex) { return (spine_inherit_timeline) new (__FILE__, __LINE__) InheritTimeline(frameCount, boneIndex); } void spine_inherit_timeline_dispose(spine_inherit_timeline self) { delete (InheritTimeline *) self; } spine_rtti spine_inherit_timeline_get_rtti(spine_inherit_timeline self) { InheritTimeline *_self = (InheritTimeline *) self; return (spine_rtti) &_self->getRTTI(); } void spine_inherit_timeline_set_frame(spine_inherit_timeline self, int frame, float time, spine_inherit inherit) { InheritTimeline *_self = (InheritTimeline *) self; _self->setFrame(frame, time, (Inherit) inherit); } void spine_inherit_timeline_apply(spine_inherit_timeline self, spine_skeleton skeleton, float lastTime, float time, /*@null*/ spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose) { InheritTimeline *_self = (InheritTimeline *) self; _self->apply(*((Skeleton *) skeleton), lastTime, time, (Array *) pEvents, alpha, (MixBlend) blend, (MixDirection) direction, appliedPose); } int spine_inherit_timeline_get_bone_index(spine_inherit_timeline self) { InheritTimeline *_self = (InheritTimeline *) self; return _self->getBoneIndex(); } void spine_inherit_timeline_set_bone_index(spine_inherit_timeline self, int inValue) { InheritTimeline *_self = (InheritTimeline *) self; _self->setBoneIndex(inValue); } size_t spine_inherit_timeline_get_frame_entries(spine_inherit_timeline self) { Timeline *_self = (Timeline *) (InheritTimeline *) self; return _self->getFrameEntries(); } size_t spine_inherit_timeline_get_frame_count(spine_inherit_timeline self) { Timeline *_self = (Timeline *) (InheritTimeline *) self; return _self->getFrameCount(); } spine_array_float spine_inherit_timeline_get_frames(spine_inherit_timeline self) { Timeline *_self = (Timeline *) (InheritTimeline *) self; return (spine_array_float) &_self->getFrames(); } float spine_inherit_timeline_get_duration(spine_inherit_timeline self) { Timeline *_self = (Timeline *) (InheritTimeline *) self; return _self->getDuration(); } spine_array_property_id spine_inherit_timeline_get_property_ids(spine_inherit_timeline self) { Timeline *_self = (Timeline *) (InheritTimeline *) self; return (spine_array_property_id) &_self->getPropertyIds(); } spine_rtti spine_inherit_timeline_rtti(void) { return (spine_rtti) &InheritTimeline::rtti; }