#include "posed_data.h" #include using namespace spine; spine_posed_data spine_posed_data_create(const char *name) { return (spine_posed_data) new (__FILE__, __LINE__) PosedData(String(name)); } void spine_posed_data_dispose(spine_posed_data self) { delete (PosedData *) self; } const char *spine_posed_data_get_name(spine_posed_data self) { PosedData *_self = (PosedData *) self; return _self->getName().buffer(); } bool spine_posed_data_get_skin_required(spine_posed_data self) { PosedData *_self = (PosedData *) self; return _self->getSkinRequired(); } void spine_posed_data_set_skin_required(spine_posed_data self, bool skinRequired) { PosedData *_self = (PosedData *) self; _self->setSkinRequired(skinRequired); }