------------------------------------------------------------------------------- -- Copyright (c) 2013, Esoteric Software -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions are met: -- -- 1. Redistributions of source code must retain the above copyright notice, this -- list of conditions and the following disclaimer. -- 2. Redistributions in binary form must reproduce the above copyright notice, -- this list of conditions and the following disclaimer in the documentation -- and/or other materials provided with the distribution. -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND -- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR -- ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ------------------------------------------------------------------------------ local SlotData = {} function SlotData.new (name, boneData) if not name then error("name cannot be nil", 2) end if not boneData then error("boneData cannot be nil", 2) end local self = { name = name, boneData = boneData } function self:setColor (r, g, b, a) self.r = r self.g = g self.b = b self.a = a end self:setColor(255, 255, 255, 255) return self; end return SlotData