[gd_scene load_steps=2 format=2] [ext_resource path="res://assets/raggedyspineboy/raggedy spineboy-res.tres" type="SpineSkeletonDataResource" id=1] [node name="Node2D" type="Node2D"] [node name="SpineSprite" type="SpineSprite" parent="."] position = Vector2( 502, 480 ) skeleton_data_res = ExtResource( 1 ) preview_animation = "-- Empty --" preview_frame = false preview_time = 0.0 [node name="Ragdoll" type="Node2D" parent="SpineSprite"] [node name="SpineBoneNode" type="SpineBoneNode" parent="SpineSprite/Ragdoll"] position = Vector2( -11.8961, -346.865 ) rotation = 3.0463 bone_name = "hair2" bone_mode = 1