/****************************************************************************** * Spine Runtimes License Agreement * Last updated July 28, 2023. Replaces all prior versions. * * Copyright (c) 2013-2023, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software or * otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "SpineConstant.h" void SpineConstant::_bind_methods() { BIND_ENUM_CONSTANT(MixBlend_Setup) BIND_ENUM_CONSTANT(MixBlend_First) BIND_ENUM_CONSTANT(MixBlend_Replace) BIND_ENUM_CONSTANT(MixBlend_Add) BIND_ENUM_CONSTANT(MixDirection_In) BIND_ENUM_CONSTANT(MixDirection_Out) BIND_ENUM_CONSTANT(Property_Rotate) BIND_ENUM_CONSTANT(Property_X) BIND_ENUM_CONSTANT(Property_Y) BIND_ENUM_CONSTANT(Property_ScaleX) BIND_ENUM_CONSTANT(Property_ScaleY) BIND_ENUM_CONSTANT(Property_ShearX) BIND_ENUM_CONSTANT(Property_ShearY) BIND_ENUM_CONSTANT(Property_Rgb) BIND_ENUM_CONSTANT(Property_Alpha) BIND_ENUM_CONSTANT(Property_Rgb2) BIND_ENUM_CONSTANT(Property_Attachment) BIND_ENUM_CONSTANT(Property_Deform) BIND_ENUM_CONSTANT(Property_Event) BIND_ENUM_CONSTANT(Property_DrawOrder) BIND_ENUM_CONSTANT(Property_IkConstraint) BIND_ENUM_CONSTANT(Property_TransformConstraint) BIND_ENUM_CONSTANT(Property_PathConstraintPosition) BIND_ENUM_CONSTANT(Property_PathConstraintSpacing) BIND_ENUM_CONSTANT(Property_PathConstraintMix) BIND_ENUM_CONSTANT(Property_Sequence) BIND_ENUM_CONSTANT(Inherit_Normal) BIND_ENUM_CONSTANT(Inherit_OnlyTranslation) BIND_ENUM_CONSTANT(Inherit_NoRotationOrReflection) BIND_ENUM_CONSTANT(Inherit_NoScale) BIND_ENUM_CONSTANT(Inherit_NoScaleOrReflection) BIND_ENUM_CONSTANT(PositionMode_Fixed) BIND_ENUM_CONSTANT(PositionMode_Percent) BIND_ENUM_CONSTANT(SpacingMode_Length) BIND_ENUM_CONSTANT(SpacingMode_Fixed) BIND_ENUM_CONSTANT(SpacingMode_Percent) BIND_ENUM_CONSTANT(RotateMode_Tangent) BIND_ENUM_CONSTANT(RotateMode_Chain) BIND_ENUM_CONSTANT(RotateMode_ChainScale) BIND_ENUM_CONSTANT(BlendMode_Normal) BIND_ENUM_CONSTANT(BlendMode_Additive) BIND_ENUM_CONSTANT(BlendMode_Multiply) BIND_ENUM_CONSTANT(BlendMode_Screen) BIND_ENUM_CONSTANT(UpdateMode_Process) BIND_ENUM_CONSTANT(UpdateMode_Physics) BIND_ENUM_CONSTANT(UpdateMode_Manual) BIND_ENUM_CONSTANT(BoneMode_Follow) BIND_ENUM_CONSTANT(BoneMode_Drive) BIND_ENUM_CONSTANT(Physics_None); BIND_ENUM_CONSTANT(Physics_Reset); BIND_ENUM_CONSTANT(Physics_Update); BIND_ENUM_CONSTANT(Physics_Pose); }