#include "from_scale_x.h" #include using namespace spine; spine_from_scale_x spine_from_scale_x_create(void) { return (spine_from_scale_x) new (__FILE__, __LINE__) FromScaleX(); } void spine_from_scale_x_dispose(spine_from_scale_x self) { delete (FromScaleX*)self; } spine_rtti spine_from_scale_x_get_rtti(spine_from_scale_x self) { return (spine_rtti)&((FromScaleX*)self)->getRTTI(); } float spine_from_scale_x_value(spine_from_scale_x self, spine_skeleton skeleton, spine_bone_pose source, bool local, float * offsets) { return ((FromScaleX*)self)->value(*((Skeleton*)skeleton), *((BonePose*)source), local, offsets); } spine_rtti spine_from_scale_x_rtti(void) { return (spine_rtti)&FromScaleX::rtti; }