/** Represents a peer in the Multiplayer object. * @see {@link https://www.construct.net/make-games/manuals/construct-3/scripting/scripting-reference/plugin-interfaces/multiplayer | IMultiplayerObjectType documentation } */ declare class IMultiplayerPeer { readonly id: string; readonly alias: string; readonly isHost: boolean; readonly isMe: boolean; readonly latency: number; readonly pdv: number; send(message: MultiplayerMessageType, transmissionMode?: MultiplayerTransmissionMode): void; }