Debug iPhoneSimulator {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} {1B40F8C5-B8CA-4F5C-8B48-61D1E8981CA9} Exe spinemonogameexample Resources spinemonogameexample Xamarin.iOS v1.0 true full false bin\iPhoneSimulator\Debug DEBUG;IOS prompt 4 false None Entitlements.plist true iPhone Developer i386 true bin\iPhoneSimulator\Release prompt 4 None false Entitlements.plist IOS true full false bin\iPhone\Debug DEBUG;IOS prompt 4 false Entitlements.plist true iPhone Developer ARMv7 true bin\iPhone\Release prompt 4 Entitlements.plist false iPhone Developer ARMv7, ARM64 IOS true bin\iPhone\Ad-Hoc prompt 4 false Entitlements.plist true Automatic:AdHoc iPhone Distribution ARMv7, ARM64 IOS true bin\iPhone\AppStore prompt 4 iPhone Distribution Entitlements.plist false Automatic:AppStore ARMv7, ARM64 IOS packages\MonoGame.Framework.iOS.3.5.0.1678\lib\XamariniOS\MonoGame.Framework.dll ExampleGame.cs {08DC311B-1F38-4CBD-B7B6-B734984A8CB3} spine-monogame-xamarinstudio-ios data\raptor.atlas data\raptor.json data\raptor.png data\spineboy.atlas data\spineboy.json data\spineboy.png data\goblins-mesh.png data\goblins-mesh.json data\goblins-mesh.atlas data\raptor.skel