Debug
iPhoneSimulator
{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
{1B40F8C5-B8CA-4F5C-8B48-61D1E8981CA9}
Exe
spinemonogameexample
Resources
spinemonogameexample
Xamarin.iOS
v1.0
true
full
false
bin\iPhoneSimulator\Debug
DEBUG;IOS
prompt
4
false
None
Entitlements.plist
true
iPhone Developer
i386
true
bin\iPhoneSimulator\Release
prompt
4
None
false
Entitlements.plist
IOS
true
full
false
bin\iPhone\Debug
DEBUG;IOS
prompt
4
false
Entitlements.plist
true
iPhone Developer
ARMv7
true
bin\iPhone\Release
prompt
4
Entitlements.plist
false
iPhone Developer
ARMv7, ARM64
IOS
true
bin\iPhone\Ad-Hoc
prompt
4
false
Entitlements.plist
true
Automatic:AdHoc
iPhone Distribution
ARMv7, ARM64
IOS
true
bin\iPhone\AppStore
prompt
4
iPhone Distribution
Entitlements.plist
false
Automatic:AppStore
ARMv7, ARM64
IOS
packages\MonoGame.Framework.iOS.3.5.0.1678\lib\XamariniOS\MonoGame.Framework.dll
ExampleGame.cs
{08DC311B-1F38-4CBD-B7B6-B734984A8CB3}
spine-monogame-xamarinstudio-ios
data\raptor.atlas
data\raptor.json
data\raptor.png
data\spineboy.atlas
data\spineboy.json
data\spineboy.png
data\goblins-mesh.png
data\goblins-mesh.json
data\goblins-mesh.atlas
data\raptor.skel