/****************************************************************************** * Spine Runtimes License Agreement * Last updated January 1, 2020. Replaces all prior versions. * * Copyright (c) 2013-2020, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "SpineCustomSkinResource.h" void SpineCustomSkinResource::_bind_methods() { ClassDB::bind_method(D_METHOD("set_skin_name", "v"), &SpineCustomSkinResource::set_skin_name); ClassDB::bind_method(D_METHOD("get_skin_name"), &SpineCustomSkinResource::get_skin_name); ClassDB::bind_method(D_METHOD("set_sub_skin_names", "v"), &SpineCustomSkinResource::set_sub_skin_names); ClassDB::bind_method(D_METHOD("get_sub_skin_names"), &SpineCustomSkinResource::get_sub_skin_names); ADD_SIGNAL(MethodInfo("property_changed")); ADD_PROPERTY(PropertyInfo(Variant::STRING, "skin_name"), "set_skin_name", "get_skin_name"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "sub_skin_names"), "set_sub_skin_names", "get_sub_skin_names"); } SpineCustomSkinResource::SpineCustomSkinResource() : skin_name("custom_skin_name") {} SpineCustomSkinResource::~SpineCustomSkinResource() {} void SpineCustomSkinResource::set_skin_name(const String &v) { skin_name = v; emit_signal("property_changed"); } String SpineCustomSkinResource::get_skin_name() { return skin_name; } void SpineCustomSkinResource::set_sub_skin_names(Array v) { sub_skin_names = v; emit_signal("property_changed"); } Array SpineCustomSkinResource::get_sub_skin_names() { return sub_skin_names; }