[gd_scene load_steps=7 format=2] [ext_resource path="res://examples/helloworld/spineboy-helloworld.gd" type="Script" id=1] [ext_resource path="res://examples/mix-and-match/mix-and-match.gd" type="Script" id=2] [ext_resource path="res://assets/spineboy/spinebody-data-res.tres" type="SpineSkeletonDataResource" id=3] [ext_resource path="res://assets/mix-and-match/mix-and-match-data.tres" type="SpineSkeletonDataResource" id=4] [ext_resource path="res://assets/raptor/raprot-data.tres" type="SpineSkeletonDataResource" id=5] [sub_resource type="GDScript" id=1] script/source = "extends SpineSprite func _ready(): get_animation_state().set_animation(\"walk\", true) " [node name="Node2D" type="Node2D"] [node name="Spineboy" type="SpineSprite" parent="."] position = Vector2( 137.107, 540.132 ) scale = Vector2( 0.466832, 0.466832 ) skeleton_data_res = ExtResource( 3 ) script = ExtResource( 1 ) [node name="MixAndMatch" type="SpineSprite" parent="."] position = Vector2( 402.469, 534.677 ) scale = Vector2( 0.366163, 0.366163 ) skeleton_data_res = ExtResource( 4 ) script = ExtResource( 2 ) [node name="Raptor" type="SpineSprite" parent="."] position = Vector2( 793.667, 527.026 ) scale = Vector2( 0.343143, 0.343143 ) skeleton_data_res = ExtResource( 5 ) script = SubResource( 1 )