/****************************************************************************** * Spine Runtimes Software License v2.5 * * Copyright (c) 2013-2016, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable, and * non-transferable license to use, install, execute, and perform the Spine * Runtimes software and derivative works solely for personal or internal * use. Without the written permission of Esoteric Software (see Section 2 of * the Spine Software License Agreement), you may not (a) modify, translate, * adapt, or develop new applications using the Spine Runtimes or otherwise * create derivative works or improvements of the Spine Runtimes or (b) remove, * delete, alter, or obscure any trademarks or any copyright, trademark, patent, * or other intellectual property or proprietary rights notices on or in the * Software, including any copy thereof. Redistributions in binary or source * form must include this license and terms. * * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ module spine { export class AnimationStateData { skeletonData: SkeletonData; animationToMixTime: Map = { }; defaultMix = 0; constructor (skeletonData: SkeletonData) { if (skeletonData == null) throw new Error("skeletonData cannot be null."); this.skeletonData = skeletonData; } setMix (fromName: string, toName: string, duration: number) { let from = this.skeletonData.findAnimation(fromName); if (from == null) throw new Error("Animation not found: " + fromName); let to = this.skeletonData.findAnimation(toName); if (to == null) throw new Error("Animation not found: " + toName); this.setMixWith(from, to, duration); } setMixWith (from: Animation, to: Animation, duration: number) { if (from == null) throw new Error("from cannot be null."); if (to == null) throw new Error("to cannot be null."); let key = from.name + to.name; this.animationToMixTime[key] = duration; } getMix (from: Animation, to: Animation) { let key = from.name + to.name; let value = this.animationToMixTime[key]; return value === undefined ? this.defaultMix : value; } } }