#ifndef SPINE_SPINE_PHYSICS_CONSTRAINT_H #define SPINE_SPINE_PHYSICS_CONSTRAINT_H #include "../base.h" #include "types.h" #include "arrays.h" #ifdef __cplusplus extern "C" { #endif SPINE_C_API spine_physics_constraint spine_physics_constraint_create(spine_physics_constraint_data data, spine_skeleton skeleton); SPINE_C_API void spine_physics_constraint_dispose(spine_physics_constraint self); SPINE_C_API spine_rtti spine_physics_constraint_get_rtti(spine_physics_constraint self); SPINE_C_API void spine_physics_constraint_update(spine_physics_constraint self, spine_skeleton skeleton, spine_physics physics); SPINE_C_API void spine_physics_constraint_sort(spine_physics_constraint self, spine_skeleton skeleton); SPINE_C_API bool spine_physics_constraint_is_source_active(spine_physics_constraint self); SPINE_C_API spine_physics_constraint spine_physics_constraint_copy(spine_physics_constraint self, spine_skeleton skeleton); SPINE_C_API void spine_physics_constraint_reset(spine_physics_constraint self, spine_skeleton skeleton); SPINE_C_API void spine_physics_constraint_translate(spine_physics_constraint self, float x, float y); SPINE_C_API void spine_physics_constraint_rotate(spine_physics_constraint self, float x, float y, float degrees); SPINE_C_API spine_bone_pose spine_physics_constraint_get_bone(spine_physics_constraint self); SPINE_C_API void spine_physics_constraint_set_bone(spine_physics_constraint self, spine_bone_pose bone); SPINE_C_API spine_physics_constraint_data spine_physics_constraint_get_data(spine_physics_constraint self); SPINE_C_API spine_physics_constraint_pose spine_physics_constraint_get_pose(spine_physics_constraint self); SPINE_C_API spine_physics_constraint_pose spine_physics_constraint_get_applied_pose(spine_physics_constraint self); SPINE_C_API void spine_physics_constraint_reset_constrained(spine_physics_constraint self); SPINE_C_API void spine_physics_constraint_constrained(spine_physics_constraint self); SPINE_C_API bool spine_physics_constraint_is_pose_equal_to_applied(spine_physics_constraint self); SPINE_C_API bool spine_physics_constraint_is_active(spine_physics_constraint self); SPINE_C_API void spine_physics_constraint_set_active(spine_physics_constraint self, bool active); SPINE_C_API spine_rtti spine_physics_constraint_rtti(void); #ifdef __cplusplus } #endif #endif /* SPINE_SPINE_PHYSICS_CONSTRAINT_H */