#ifndef SPINE_SPINE_PHYSICS_CONSTRAINT_RESET_TIMELINE_H #define SPINE_SPINE_PHYSICS_CONSTRAINT_RESET_TIMELINE_H #include "../base.h" #include "types.h" #include "arrays.h" #ifdef __cplusplus extern "C" { #endif SPINE_C_API spine_physics_constraint_reset_timeline spine_physics_constraint_reset_timeline_create(size_t frameCount, int constraintIndex); SPINE_C_API void spine_physics_constraint_reset_timeline_dispose(spine_physics_constraint_reset_timeline self); SPINE_C_API spine_rtti spine_physics_constraint_reset_timeline_get_rtti(spine_physics_constraint_reset_timeline self); SPINE_C_API void spine_physics_constraint_reset_timeline_apply(spine_physics_constraint_reset_timeline self, spine_skeleton skeleton, float lastTime, float time, /*@null*/ spine_array_event events, float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose); SPINE_C_API int spine_physics_constraint_reset_timeline_get_frame_count(spine_physics_constraint_reset_timeline self); SPINE_C_API int spine_physics_constraint_reset_timeline_get_constraint_index(spine_physics_constraint_reset_timeline self); SPINE_C_API void spine_physics_constraint_reset_timeline_set_constraint_index(spine_physics_constraint_reset_timeline self, int inValue); SPINE_C_API void spine_physics_constraint_reset_timeline_set_frame(spine_physics_constraint_reset_timeline self, int frame, float time); SPINE_C_API size_t spine_physics_constraint_reset_timeline_get_frame_entries(spine_physics_constraint_reset_timeline self); SPINE_C_API spine_array_float spine_physics_constraint_reset_timeline_get_frames(spine_physics_constraint_reset_timeline self); SPINE_C_API float spine_physics_constraint_reset_timeline_get_duration(spine_physics_constraint_reset_timeline self); SPINE_C_API spine_array_property_id spine_physics_constraint_reset_timeline_get_property_ids(spine_physics_constraint_reset_timeline self); SPINE_C_API spine_rtti spine_physics_constraint_reset_timeline_rtti(void); #ifdef __cplusplus } #endif #endif /* SPINE_SPINE_PHYSICS_CONSTRAINT_RESET_TIMELINE_H */