/****************************************************************************** * Spine Runtime Software License - Version 1.1 * * Copyright (c) 2013, Esoteric Software * All rights reserved. * * Redistribution and use in source and binary forms in whole or in part, with * or without modification, are permitted provided that the following conditions * are met: * * 1. A Spine Essential, Professional, Enterprise, or Education License must * be purchased from Esoteric Software and the license must remain valid: * http://esotericsoftware.com/ * 2. Redistributions of source code must retain this license, which is the * above copyright notice, this declaration of conditions and the following * disclaimer. * 3. Redistributions in binary form must reproduce this license, which is the * above copyright notice, this declaration of conditions and the following * disclaimer, in the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ using System; using System.IO; using System.Collections.Generic; #if WINDOWS_STOREAPP using System.Threading.Tasks; using Windows.Storage; #endif namespace Spine { public class SkeletonJson { static public String TIMELINE_SCALE = "scale"; static public String TIMELINE_ROTATE = "rotate"; static public String TIMELINE_TRANSLATE = "translate"; static public String TIMELINE_ATTACHMENT = "attachment"; static public String TIMELINE_COLOR = "color"; static public String ATTACHMENT_REGION = "region"; static public String ATTACHMENT_REGION_SEQUENCE = "regionSequence"; private AttachmentLoader attachmentLoader; public float Scale { get; set; } public SkeletonJson (Atlas atlas) : this(new AtlasAttachmentLoader(atlas)) { } public SkeletonJson (AttachmentLoader attachmentLoader) { if (attachmentLoader == null) throw new ArgumentNullException("attachmentLoader cannot be null."); this.attachmentLoader = attachmentLoader; Scale = 1; } #if WINDOWS_STOREAPP private async Task ReadFile(string path) { var folder = Windows.ApplicationModel.Package.Current.InstalledLocation; var file = await folder.GetFileAsync(path).AsTask().ConfigureAwait(false); using (var reader = new StreamReader(await file.OpenStreamForReadAsync().ConfigureAwait(false))) { SkeletonData skeletonData = ReadSkeletonData(reader); skeletonData.Name = Path.GetFileNameWithoutExtension(path); return skeletonData; } } public SkeletonData ReadSkeletonData (String path) { return this.ReadFile(path).Result; } #else public SkeletonData ReadSkeletonData (String path) { #if WINDOWS_PHONE Stream stream = Microsoft.Xna.Framework.TitleContainer.OpenStream(path); using (StreamReader reader = new StreamReader(stream)) { #else using (StreamReader reader = new StreamReader(path)) { #endif SkeletonData skeletonData = ReadSkeletonData(reader); skeletonData.name = Path.GetFileNameWithoutExtension(path); return skeletonData; } } #endif public SkeletonData ReadSkeletonData (TextReader reader) { if (reader == null) throw new ArgumentNullException("reader cannot be null."); SkeletonData skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary; if (root == null) throw new Exception("Invalid JSON."); // Bones. foreach (Dictionary boneMap in (List)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) throw new Exception("Parent bone not found: " + boneMap["parent"]); } BoneData boneData = new BoneData((String)boneMap["name"], parent); boneData.length = GetFloat(boneMap, "length", 0) * Scale; boneData.x = GetFloat(boneMap, "x", 0) * Scale; boneData.y = GetFloat(boneMap, "y", 0) * Scale; boneData.rotation = GetFloat(boneMap, "rotation", 0); boneData.scaleX = GetFloat(boneMap, "scaleX", 1); boneData.scaleY = GetFloat(boneMap, "scaleY", 1); boneData.inheritScale = GetBoolean(boneMap, "inheritScale", true); boneData.inheritRotation = GetBoolean(boneMap, "inheritRotation", true); skeletonData.AddBone(boneData); } // Slots. if (root.ContainsKey("slots")) { foreach (Dictionary slotMap in (List)root["slots"]) { String slotName = (String)slotMap["name"]; String boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) throw new Exception("Slot bone not found: " + boneName); SlotData slotData = new SlotData(slotName, boneData); if (slotMap.ContainsKey("color")) { String color = (String)slotMap["color"]; slotData.r = ToColor(color, 0); slotData.g = ToColor(color, 1); slotData.b = ToColor(color, 2); slotData.a = ToColor(color, 3); } if (slotMap.ContainsKey("attachment")) slotData.attachmentName = (String)slotMap["attachment"]; if (slotMap.ContainsKey("additive")) slotData.additiveBlending = (bool)slotMap["additive"]; skeletonData.AddSlot(slotData); } } // Skins. if (root.ContainsKey("skins")) { foreach (KeyValuePair entry in (Dictionary)root["skins"]) { Skin skin = new Skin(entry.Key); foreach (KeyValuePair slotEntry in (Dictionary)entry.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair attachmentEntry in ((Dictionary)slotEntry.Value)) { Attachment attachment = ReadAttachment(skin, attachmentEntry.Key, (Dictionary)attachmentEntry.Value); if (attachment != null) skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment); } } skeletonData.AddSkin(skin); if (skin.name == "default") skeletonData.defaultSkin = skin; } } // Events. if (root.ContainsKey("events")) { foreach (KeyValuePair entry in (Dictionary)root["events"]) { var entryMap = (Dictionary)entry.Value; EventData eventData = new EventData(entry.Key); eventData.Int = GetInt(entryMap, "int", 0); eventData.Float = GetFloat(entryMap, "float", 0); eventData.String = GetString(entryMap, "string", null); skeletonData.AddEvent(eventData); } } // Animations. if (root.ContainsKey("animations")) { foreach (KeyValuePair entry in (Dictionary)root["animations"]) ReadAnimation(entry.Key, (Dictionary)entry.Value, skeletonData); } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.animations.TrimExcess(); return skeletonData; } private Attachment ReadAttachment (Skin skin, String name, Dictionary map) { if (map.ContainsKey("name")) name = (String)map["name"]; AttachmentType type = AttachmentType.region; if (map.ContainsKey("type")) type = (AttachmentType)Enum.Parse(typeof(AttachmentType), (String)map["type"], false); Attachment attachment = attachmentLoader.NewAttachment(skin, type, name); RegionAttachment regionAttachment = attachment as RegionAttachment; if (regionAttachment != null) { regionAttachment.x = GetFloat(map, "x", 0) * Scale; regionAttachment.y = GetFloat(map, "y", 0) * Scale; regionAttachment.scaleX = GetFloat(map, "scaleX", 1); regionAttachment.scaleY = GetFloat(map, "scaleY", 1); regionAttachment.rotation = GetFloat(map, "rotation", 0); regionAttachment.width = GetFloat(map, "width", 32) * Scale; regionAttachment.height = GetFloat(map, "height", 32) * Scale; regionAttachment.UpdateOffset(); } BoundingBoxAttachment boundingBox = attachment as BoundingBoxAttachment; if (boundingBox != null) { List values = (List)map["vertices"]; float[] vertices = new float[values.Count]; for (int i = 0, n = values.Count; i < n; i++) vertices[i] = (float)values[i] * Scale; boundingBox.Vertices = vertices; } return attachment; } private float GetFloat (Dictionary map, String name, float defaultValue) { if (!map.ContainsKey(name)) return defaultValue; return (float)map[name]; } private int GetInt (Dictionary map, String name, int defaultValue) { if (!map.ContainsKey(name)) return defaultValue; return (int)(float)map[name]; } private bool GetBoolean (Dictionary map, String name, bool defaultValue) { if (!map.ContainsKey(name)) return defaultValue; return (bool)map[name]; } private String GetString (Dictionary map, String name, String defaultValue) { if (!map.ContainsKey(name)) return defaultValue; return (String)map[name]; } public static float ToColor (String hexString, int colorIndex) { if (hexString.Length != 8) throw new ArgumentException("Color hexidecimal length must be 8, recieved: " + hexString); return Convert.ToInt32(hexString.Substring(colorIndex * 2, 2), 16) / (float)255; } private void ReadAnimation (String name, Dictionary map, SkeletonData skeletonData) { var timelines = new List(); float duration = 0; if (map.ContainsKey("bones")) { foreach (KeyValuePair entry in (Dictionary)map["bones"]) { String boneName = entry.Key; int boneIndex = skeletonData.FindBoneIndex(boneName); if (boneIndex == -1) throw new Exception("Bone not found: " + boneName); var timelineMap = (Dictionary)entry.Value; foreach (KeyValuePair timelineEntry in timelineMap) { var values = (List)timelineEntry.Value; String timelineName = (String)timelineEntry.Key; if (timelineName.Equals(TIMELINE_ROTATE)) { RotateTimeline timeline = new RotateTimeline(values.Count); timeline.boneIndex = boneIndex; int frameIndex = 0; foreach (Dictionary valueMap in values) { float time = (float)valueMap["time"]; timeline.SetFrame(frameIndex, time, (float)valueMap["angle"]); ReadCurve(timeline, frameIndex, valueMap); frameIndex++; } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount * 2 - 2]); } else if (timelineName.Equals(TIMELINE_TRANSLATE) || timelineName.Equals(TIMELINE_SCALE)) { TranslateTimeline timeline; float timelineScale = 1; if (timelineName.Equals(TIMELINE_SCALE)) timeline = new ScaleTimeline(values.Count); else { timeline = new TranslateTimeline(values.Count); timelineScale = Scale; } timeline.boneIndex = boneIndex; int frameIndex = 0; foreach (Dictionary valueMap in values) { float time = (float)valueMap["time"]; float x = valueMap.ContainsKey("x") ? (float)valueMap["x"] : 0; float y = valueMap.ContainsKey("y") ? (float)valueMap["y"] : 0; timeline.SetFrame(frameIndex, time, (float)x * timelineScale, (float)y * timelineScale); ReadCurve(timeline, frameIndex, valueMap); frameIndex++; } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount * 3 - 3]); } else throw new Exception("Invalid timeline type for a bone: " + timelineName + " (" + boneName + ")"); } } } if (map.ContainsKey("slots")) { foreach (KeyValuePair entry in (Dictionary)map["slots"]) { String slotName = entry.Key; int slotIndex = skeletonData.FindSlotIndex(slotName); var timelineMap = (Dictionary)entry.Value; foreach (KeyValuePair timelineEntry in timelineMap) { var values = (List)timelineEntry.Value; String timelineName = (String)timelineEntry.Key; if (timelineName.Equals(TIMELINE_COLOR)) { ColorTimeline timeline = new ColorTimeline(values.Count); timeline.slotIndex = slotIndex; int frameIndex = 0; foreach (Dictionary valueMap in values) { float time = (float)valueMap["time"]; String c = (String)valueMap["color"]; timeline.setFrame(frameIndex, time, ToColor(c, 0), ToColor(c, 1), ToColor(c, 2), ToColor(c, 3)); ReadCurve(timeline, frameIndex, valueMap); frameIndex++; } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount * 5 - 5]); } else if (timelineName.Equals(TIMELINE_ATTACHMENT)) { AttachmentTimeline timeline = new AttachmentTimeline(values.Count); timeline.slotIndex = slotIndex; int frameIndex = 0; foreach (Dictionary valueMap in values) { float time = (float)valueMap["time"]; timeline.setFrame(frameIndex++, time, (String)valueMap["name"]); } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount - 1]); } else throw new Exception("Invalid timeline type for a slot: " + timelineName + " (" + slotName + ")"); } } } if (map.ContainsKey("events")) { var eventsMap = (List)map["events"]; EventTimeline timeline = new EventTimeline(eventsMap.Count); int frameIndex = 0; foreach (Dictionary eventMap in eventsMap) { EventData eventData = skeletonData.FindEvent((String)eventMap["name"]); if (eventData == null) throw new Exception("Event not found: " + eventMap["name"]); Event e = new Event(eventData); e.Int = GetInt(eventMap, "int", eventData.Int); e.Float = GetFloat(eventMap, "float", eventData.Float); e.String = GetString(eventMap, "string", eventData.String); timeline.setFrame(frameIndex++, (float)eventMap["time"], e); } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount - 1]); } if (map.ContainsKey("draworder")) { var values = (List)map["draworder"]; DrawOrderTimeline timeline = new DrawOrderTimeline(values.Count); int slotCount = skeletonData.slots.Count; int frameIndex = 0; foreach (Dictionary drawOrderMap in values) { int[] drawOrder = null; if (drawOrderMap.ContainsKey("offsets")) { drawOrder = new int[slotCount]; for (int i = slotCount - 1; i >= 0; i--) drawOrder[i] = -1; List offsets = (List)drawOrderMap["offsets"]; int[] unchanged = new int[slotCount - offsets.Count]; int originalIndex = 0, unchangedIndex = 0; foreach (Dictionary offsetMap in offsets) { int slotIndex = skeletonData.FindSlotIndex((String)offsetMap["slot"]); if (slotIndex == -1) throw new Exception("Slot not found: " + offsetMap["slot"]); // Collect unchanged items. while (originalIndex != slotIndex) unchanged[unchangedIndex++] = originalIndex++; // Set changed items. drawOrder[originalIndex + (int)(float)offsetMap["offset"]] = originalIndex++; } // Collect remaining unchanged items. while (originalIndex < slotCount) unchanged[unchangedIndex++] = originalIndex++; // Fill in unchanged items. for (int i = slotCount - 1; i >= 0; i--) if (drawOrder[i] == -1) drawOrder[i] = unchanged[--unchangedIndex]; } timeline.setFrame(frameIndex++, (float)drawOrderMap["time"], drawOrder); } timelines.Add(timeline); duration = Math.Max(duration, timeline.frames[timeline.FrameCount - 1]); } timelines.TrimExcess(); skeletonData.AddAnimation(new Animation(name, timelines, duration)); } private void ReadCurve (CurveTimeline timeline, int frameIndex, Dictionary valueMap) { if (!valueMap.ContainsKey("curve")) return; Object curveObject = valueMap["curve"]; if (curveObject.Equals("stepped")) timeline.SetStepped(frameIndex); else if (curveObject is List) { List curve = (List)curveObject; timeline.SetCurve(frameIndex, (float)curve[0], (float)curve[1], (float)curve[2], (float)curve[3]); } } } }