/****************************************************************************** * Spine Runtime Software License - Version 1.1 * * Copyright (c) 2013, Esoteric Software * All rights reserved. * * Redistribution and use in source and binary forms in whole or in part, with * or without modification, are permitted provided that the following conditions * are met: * * 1. A Spine Single User License, Professional License, or Education License must * be purchased from Esoteric Software and the license must remain valid: * http://esotericsoftware.com/ * 2. Redistributions of source code must retain this license, which is the * above copyright notice, this declaration of conditions and the following * disclaimer. * 3. Redistributions in binary form must reproduce this license, which is the * above copyright notice, this declaration of conditions and the following * disclaimer, in the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifndef SPINE_SKELETONBOUNDS_H_ #define SPINE_SKELETONBOUNDS_H_ #include #include #ifdef __cplusplus extern "C" { #endif typedef struct { float* const vertices; int count; int capacity; } BoundingPolygon; BoundingPolygon* BoundingPolygon_create (int capacity); void BoundingPolygon_dispose (BoundingPolygon* self); int/*bool*/BoundingPolygon_containsPoint (BoundingPolygon* polygon, float x, float y); int/*bool*/BoundingPolygon_intersectsSegment (BoundingPolygon* polygon, float x1, float y1, float x2, float y2); /**/ typedef struct { int count; BoundingBoxAttachment** boundingBoxes; BoundingPolygon** polygons; float minX, minY, maxX, maxY; } SkeletonBounds; SkeletonBounds* SkeletonBounds_create (); void SkeletonBounds_dispose (SkeletonBounds* self); void SkeletonBounds_update (SkeletonBounds* self, Skeleton* skeleton, int/*bool*/updateAabb); /** Returns true if the axis aligned bounding box contains the point. */ int/*bool*/SkeletonBounds_aabbContainsPoint (SkeletonBounds* self, float x, float y); /** Returns true if the axis aligned bounding box intersects the line segment. */ int/*bool*/SkeletonBounds_aabbIntersectsSegment (SkeletonBounds* self, float x1, float y1, float x2, float y2); /** Returns true if the axis aligned bounding box intersects the axis aligned bounding box of the specified bounds. */ int/*bool*/SkeletonBounds_aabbIntersectsSkeleton (SkeletonBounds* self, SkeletonBounds* bounds); /** Returns the first bounding box attachment that contains the point, or null. When doing many checks, it is usually more * efficient to only call this method if SkeletonBounds_aabbContainsPoint returns true. */ BoundingBoxAttachment* SkeletonBounds_containsPoint (SkeletonBounds* self, float x, float y); /** Returns the first bounding box attachment that contains the line segment, or null. When doing many checks, it is usually * more efficient to only call this method if SkeletonBounds_aabbIntersectsSegment returns true. */ BoundingBoxAttachment* SkeletonBounds_intersectsSegment (SkeletonBounds* self, float x1, float y1, float x2, float y2); /** Returns the polygon for the specified bounding box, or null. */ BoundingPolygon* SkeletonBounds_getPolygon (SkeletonBounds* self, BoundingBoxAttachment* boundingBox); #ifdef __cplusplus } #endif #endif /* SPINE_SKELETONBOUNDS_H_ */