/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include #include #include #include using namespace spine; int Sequence::_nextID = 0; Sequence::Sequence(int count, bool pathSuffix) : _id(nextID()), _regions(count), _pathSuffix(pathSuffix), _uvs(), _offsets(), _start(0), _digits(0), _setupIndex(0) { _regions.setSize(count, NULL); } Sequence::Sequence(const Sequence &other) : _id(nextID()), _regions(other._regions), _pathSuffix(other._pathSuffix), _uvs(other._uvs), _offsets(other._offsets), _start(other._start), _digits(other._digits), _setupIndex(other._setupIndex) { } Sequence::~Sequence() { } void Sequence::update(RegionAttachment &attachment) { int regionCount = (int) _regions.size(); Array empty; _uvs.setSize(regionCount, empty); _offsets.setSize(regionCount, empty); for (int i = 0; i < regionCount; i++) { _uvs[i].setSize(8, 0); _offsets[i].setSize(8, 0); RegionAttachment::computeUVs(_regions[i], attachment.getX(), attachment.getY(), attachment.getScaleX(), attachment.getScaleY(), attachment.getRotation(), attachment.getWidth(), attachment.getHeight(), _offsets[i], _uvs[i]); } } void Sequence::update(MeshAttachment &attachment) { int regionCount = (int) _regions.size(); Array empty; _uvs.setSize(regionCount, empty); _offsets.clear(); for (int i = 0; i < regionCount; i++) { _uvs[i].setSize(attachment.getRegionUVs().size(), 0); MeshAttachment::computeUVs(_regions[i], attachment.getRegionUVs(), _uvs[i]); } } int Sequence::resolveIndex(SlotPose &pose) { int index = pose.getSequenceIndex(); if (index == -1) index = _setupIndex; if (index >= (int) _regions.size()) index = (int) _regions.size() - 1; return index; } TextureRegion *Sequence::getRegion(int index) { return _regions[index]; } Array &Sequence::getUVs(int index) { return _uvs[index]; } Array &Sequence::getOffsets(int index) { return _offsets[index]; } String &Sequence::getPath(const String &basePath, int index) { if (!_pathSuffix) { _tmpPath = basePath; return _tmpPath; } _tmpPath = basePath; String frame; frame.append(_start + index); for (int i = _digits - (int) frame.length(); i > 0; i--) _tmpPath.append("0"); _tmpPath.append(frame); return _tmpPath; } int Sequence::nextID() { return _nextID++; }