[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/spineboy/spineboy-data-res.tres" type="SpineSkeletonDataResource" id=1] [ext_resource path="res://examples/06-bone-following/bone-following.gd" type="Script" id=2] [ext_resource path="res://icon.png" type="Texture" id=3] [node name="Node2D" type="Node2D"] script = ExtResource( 2 ) [node name="Spineboy" type="SpineSprite" parent="."] position = Vector2( 478, 483 ) scale = Vector2( 0.58461, 0.58461 ) skeleton_data_res = ExtResource( 1 ) preview_skin = "Default" preview_animation = "" preview_frame = false preview_time = 0.0 [node name="GunTipBone" type="SpineBoneNode" parent="Spineboy"] show_behind_parent = true position = Vector2( 214.298, -162.047 ) rotation = 0.713316 scale = Vector2( 1, 1 ) bone_name = "gun-tip" [node name="Sprite" type="Sprite" parent="Spineboy/GunTipBone"] texture = ExtResource( 3 )