#include "polygon.h" #include using namespace spine; spine_polygon spine_polygon_create(void) { return (spine_polygon) new (__FILE__, __LINE__) Polygon(); } void spine_polygon_dispose(spine_polygon self) { delete (Polygon*)self; } spine_array_float spine_polygon_get__vertices(spine_polygon self) { return (spine_array_float)&((Polygon*)self)->_vertices; } void spine_polygon_set__vertices(spine_polygon self, spine_array_float value) { ((Polygon*)self)->_vertices = *((Array*)value); } int spine_polygon_get__count(spine_polygon self) { return ((Polygon*)self)->_count; } void spine_polygon_set__count(spine_polygon self, int value) { ((Polygon*)self)->_count = value; }