/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "atlas.h" #include using namespace spine; spine_atlas spine_atlas_create(const utf8 * path, spine_texture_loader textureLoader, spine_bool createTexture) { Atlas *obj = new (__FILE__, __LINE__) Atlas(String(path), (TextureLoader *) textureLoader, createTexture); return (spine_atlas) obj; } spine_atlas spine_atlas_create_with_string_int_string_texture_loader_bool(const utf8 * data, int32_t length, const utf8 * dir, spine_texture_loader textureLoader, spine_bool createTexture) { Atlas *obj = new (__FILE__, __LINE__) Atlas((const char *) data, length, (const char *) dir, (TextureLoader *) textureLoader, createTexture); return (spine_atlas) obj; } void spine_atlas_dispose(spine_atlas obj) { if (!obj) return; delete (Atlas *) obj; } void spine_atlas_flip_v(spine_atlas obj) { if (!obj) return ; Atlas *_obj = (Atlas *) obj; _obj->flipV(); } spine_atlas_region spine_atlas_find_region(spine_atlas obj, const utf8 * name) { if (!obj) return nullptr; Atlas *_obj = (Atlas *) obj; return (spine_atlas_region) _obj->findRegion(String(name)); } void * spine_atlas_get_pages(spine_atlas obj) { if (!obj) return nullptr; Atlas *_obj = (Atlas *) obj; return (void *) _obj->getPages(); } int32_t spine_atlas_get_num_pages(spine_atlas obj) { if (!obj) return 0; Atlas *_obj = (Atlas *) obj; return (int32_t) _obj->getPages().size(); } spine_atlas_page *spine_atlas_get_pages(spine_atlas obj) { if (!obj) return nullptr; Atlas *_obj = (Atlas *) obj; return (spine_atlas_page *) _obj->getPages().buffer(); } void * spine_atlas_get_regions(spine_atlas obj) { if (!obj) return nullptr; Atlas *_obj = (Atlas *) obj; return (void *) _obj->getRegions(); } int32_t spine_atlas_get_num_regions(spine_atlas obj) { if (!obj) return 0; Atlas *_obj = (Atlas *) obj; return (int32_t) _obj->getRegions().size(); } spine_atlas_region *spine_atlas_get_regions(spine_atlas obj) { if (!obj) return nullptr; Atlas *_obj = (Atlas *) obj; return (spine_atlas_region *) _obj->getRegions().buffer(); }