/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifndef SPINE_C_INHERITTIMELINE_H #define SPINE_C_INHERITTIMELINE_H #ifdef __cplusplus extern "C" { #endif #include "../custom.h" SPINE_OPAQUE_TYPE(spine_inherit_timeline) SPINE_C_EXPORT spine_inherit_timeline spine_inherit_timeline_create(spine_size_t frameCount, int32_t boneIndex); SPINE_C_EXPORT void spine_inherit_timeline_dispose(spine_inherit_timeline obj); SPINE_C_EXPORT spine_rtti spine_inherit_timeline_get_rtti(spine_inherit_timeline obj); SPINE_C_EXPORT void spine_inherit_timeline_set_frame(spine_inherit_timeline obj, int32_t frame, float time, spine_inherit inherit); SPINE_C_EXPORT void spine_inherit_timeline_apply(spine_inherit_timeline obj, spine_skeleton skeleton, float lastTime, float time, void * pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction, spine_bool appliedPose); SPINE_C_EXPORT spine_size_t spine_inherit_timeline_get_frame_entries(spine_inherit_timeline obj); SPINE_C_EXPORT spine_size_t spine_inherit_timeline_get_frame_count(spine_inherit_timeline obj); SPINE_C_EXPORT void * spine_inherit_timeline_get_frames(spine_inherit_timeline obj); SPINE_C_EXPORT int32_t spine_inherit_timeline_get_num_frames(spine_inherit_timeline obj); SPINE_C_EXPORT spine_float *spine_inherit_timeline_get_frames(spine_inherit_timeline obj); SPINE_C_EXPORT float spine_inherit_timeline_get_duration(spine_inherit_timeline obj); SPINE_C_EXPORT void * spine_inherit_timeline_get_property_ids(spine_inherit_timeline obj); SPINE_C_EXPORT int32_t spine_inherit_timeline_get_num_property_ids(spine_inherit_timeline obj); SPINE_C_EXPORT spine_property_id *spine_inherit_timeline_get_property_ids(spine_inherit_timeline obj); SPINE_C_EXPORT int32_t spine_inherit_timeline_get_bone_index(spine_inherit_timeline obj); SPINE_C_EXPORT void spine_inherit_timeline_set_bone_index(spine_inherit_timeline obj, int32_t value); #ifdef __cplusplus } #endif #endif // SPINE_C_INHERITTIMELINE_H