// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import 'package:universal_ffi/ffi.dart'; import 'spine_dart_bindings_generated.dart'; import '../spine_bindings.dart'; import 'inherit.dart'; /// BoneLocal wrapper class BoneLocal { final Pointer _ptr; BoneLocal.fromPointer(this._ptr); /// Get the native pointer for FFI calls Pointer get nativePtr => _ptr; factory BoneLocal() { final ptr = SpineBindings.bindings.spine_bone_local_create(); return BoneLocal.fromPointer(ptr); } void dispose() { SpineBindings.bindings.spine_bone_local_dispose(_ptr); } void set(BoneLocal pose) { SpineBindings.bindings.spine_bone_local_set(_ptr, pose.nativePtr.cast()); } double get x { final result = SpineBindings.bindings.spine_bone_local_get_x(_ptr); return result; } set x(double value) { SpineBindings.bindings.spine_bone_local_set_x(_ptr, value); } double get y { final result = SpineBindings.bindings.spine_bone_local_get_y(_ptr); return result; } set y(double value) { SpineBindings.bindings.spine_bone_local_set_y(_ptr, value); } void setPosition(double x, double y) { SpineBindings.bindings.spine_bone_local_set_position(_ptr, x, y); } double get rotation { final result = SpineBindings.bindings.spine_bone_local_get_rotation(_ptr); return result; } set rotation(double value) { SpineBindings.bindings.spine_bone_local_set_rotation(_ptr, value); } double get scaleX { final result = SpineBindings.bindings.spine_bone_local_get_scale_x(_ptr); return result; } set scaleX(double value) { SpineBindings.bindings.spine_bone_local_set_scale_x(_ptr, value); } double get scaleY { final result = SpineBindings.bindings.spine_bone_local_get_scale_y(_ptr); return result; } set scaleY(double value) { SpineBindings.bindings.spine_bone_local_set_scale_y(_ptr, value); } double get shearX { final result = SpineBindings.bindings.spine_bone_local_get_shear_x(_ptr); return result; } set shearX(double value) { SpineBindings.bindings.spine_bone_local_set_shear_x(_ptr, value); } double get shearY { final result = SpineBindings.bindings.spine_bone_local_get_shear_y(_ptr); return result; } set shearY(double value) { SpineBindings.bindings.spine_bone_local_set_shear_y(_ptr, value); } Inherit get inherit { final result = SpineBindings.bindings.spine_bone_local_get_inherit(_ptr); return Inherit.fromValue(result); } set inherit(Inherit value) { SpineBindings.bindings.spine_bone_local_set_inherit(_ptr, value.value); } void setScale(double scaleX, double scaleY) { SpineBindings.bindings.spine_bone_local_set_scale_1(_ptr, scaleX, scaleY); } set scale2(double value) { SpineBindings.bindings.spine_bone_local_set_scale_2(_ptr, value); } }