/****************************************************************************** * Spine Runtimes License Agreement * Last updated January 1, 2020. Replaces all prior versions. * * Copyright (c) 2013-2020, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "SpineTransformConstraintData.h" void SpineTransformConstraintData::_bind_methods() { ClassDB::bind_method(D_METHOD("get_all_bone_data"), &SpineTransformConstraintData::get_bones); ClassDB::bind_method(D_METHOD("get_target"), &SpineTransformConstraintData::get_target); ClassDB::bind_method(D_METHOD("get_mix_rotate"), &SpineTransformConstraintData::get_mix_rotate); ClassDB::bind_method(D_METHOD("get_mix_x"), &SpineTransformConstraintData::get_mix_x); ClassDB::bind_method(D_METHOD("get_mix_y"), &SpineTransformConstraintData::get_mix_y); ClassDB::bind_method(D_METHOD("get_mix_scale_x"), &SpineTransformConstraintData::get_mix_scale_x); ClassDB::bind_method(D_METHOD("get_mix_scale_y"), &SpineTransformConstraintData::get_mix_scale_y); ClassDB::bind_method(D_METHOD("get_mix_shear_y"), &SpineTransformConstraintData::get_mix_shear_y); ClassDB::bind_method(D_METHOD("get_offset_rotation"), &SpineTransformConstraintData::get_offset_rotation); ClassDB::bind_method(D_METHOD("get_offset_x"), &SpineTransformConstraintData::get_offset_x); ClassDB::bind_method(D_METHOD("get_offset_y"), &SpineTransformConstraintData::get_offset_y); ClassDB::bind_method(D_METHOD("get_offset_scale_x"), &SpineTransformConstraintData::get_offset_scale_x); ClassDB::bind_method(D_METHOD("get_offset_scale_y"), &SpineTransformConstraintData::get_offset_scale_y); ClassDB::bind_method(D_METHOD("get_offset_shear_y"), &SpineTransformConstraintData::get_offset_shear_y); ClassDB::bind_method(D_METHOD("is_relative"), &SpineTransformConstraintData::is_relative); ClassDB::bind_method(D_METHOD("is_local"), &SpineTransformConstraintData::is_local); } SpineTransformConstraintData::SpineTransformConstraintData() {} SpineTransformConstraintData::~SpineTransformConstraintData() {} Array SpineTransformConstraintData::get_bones() { auto bs = get_spine_data()->getBones(); Array gd_bs; gd_bs.resize(bs.size()); for (size_t i = 0; i < bs.size(); ++i) { if (bs[i] == NULL) gd_bs[i] = Ref(NULL); else { Ref gd_b(memnew(SpineBoneData)); gd_b->set_spine_object(bs[i]); gd_bs[i] = gd_b; } } return gd_bs; } Ref SpineTransformConstraintData::get_target() { auto b = get_spine_data()->getTarget(); if (b == NULL) return NULL; Ref gd_b(memnew(SpineBoneData)); gd_b->set_spine_object(b); return gd_b; } float SpineTransformConstraintData::get_mix_rotate() { return get_spine_data()->getMixRotate(); } float SpineTransformConstraintData::get_mix_x() { return get_spine_data()->getMixX(); } float SpineTransformConstraintData::get_mix_y() { return get_spine_data()->getMixY(); } float SpineTransformConstraintData::get_mix_scale_x() { return get_spine_data()->getMixScaleX(); } float SpineTransformConstraintData::get_mix_scale_y() { return get_spine_data()->getMixScaleY(); } float SpineTransformConstraintData::get_mix_shear_y() { return get_spine_data()->getMixShearY(); } float SpineTransformConstraintData::get_offset_rotation() { return get_spine_data()->getOffsetRotation(); } float SpineTransformConstraintData::get_offset_x() { return get_spine_data()->getOffsetX(); } float SpineTransformConstraintData::get_offset_y() { return get_spine_data()->getOffsetY(); } float SpineTransformConstraintData::get_offset_scale_x() { return get_spine_data()->getOffsetScaleX(); } float SpineTransformConstraintData::get_offset_scale_y() { return get_spine_data()->getOffsetScaleY(); } float SpineTransformConstraintData::get_offset_shear_y() { return get_spine_data()->getOffsetShearY(); } bool SpineTransformConstraintData::is_relative() { return get_spine_data()->isRelative(); } bool SpineTransformConstraintData::is_local() { return get_spine_data()->isLocal(); }