/// /// Spine Runtimes License Agreement /// Last updated July 28, 2023. Replaces all prior versions. /// /// Copyright (c) 2013-2023, Esoteric Software LLC /// /// Integration of the Spine Runtimes into software or otherwise creating /// derivative works of the Spine Runtimes is permitted under the terms and /// conditions of Section 2 of the Spine Editor License Agreement: /// http://esotericsoftware.com/spine-editor-license /// /// Otherwise, it is permitted to integrate the Spine Runtimes into software or /// otherwise create derivative works of the Spine Runtimes (collectively, /// "Products"), provided that each user of the Products must obtain their own /// Spine Editor license and redistribution of the Products in any form must /// include this license and copyright notice. /// /// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY /// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED /// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE /// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY /// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES /// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, /// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND /// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT /// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE /// SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /// import 'package:spine_flutter/spine_flutter.dart'; import 'package:flutter/material.dart'; class PhysicsTest extends StatefulWidget { const PhysicsTest({Key? key}) : super(key: key); @override PhysicsState createState() => PhysicsState(); } class PhysicsState extends State { late SpineWidgetController controller; Offset? mousePosition; Offset? lastMousePosition; @override void initState() { super.initState(); controller = SpineWidgetController(onInitialized: (controller) { controller.animationState.setAnimationByName(0, "eyeblink-long", true); controller.animationState.setAnimationByName(1, "wings-and-feet", true); }, onAfterUpdateWorldTransforms: (controller) { if (lastMousePosition == null) { lastMousePosition = mousePosition; return; } if (mousePosition == null) { return; } final dx = mousePosition!.dx - lastMousePosition!.dx; final dy = mousePosition!.dy - lastMousePosition!.dy; final position = controller.skeleton.getPosition(); position.x += dx; position.y += dy; controller.skeleton.setPosition(position.x, position.y); lastMousePosition = mousePosition; }); } void _updateBonePosition(Offset position) { mousePosition = controller.toSkeletonCoordinates(position); } @override Widget build(BuildContext context) { reportLeaks(); return Scaffold( appBar: AppBar(title: const Text('Physics (drag anywhere)')), body: GestureDetector( onPanDown: (drag) => _updateBonePosition(drag.localPosition), onPanUpdate: (drag) => _updateBonePosition(drag.localPosition), child: SpineWidget.fromAsset("assets/celestial-circus.atlas", "assets/celestial-circus-pro.skel", controller), )); } }