// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import 'package:universal_ffi/ffi.dart'; import 'package:universal_ffi/ffi_utils.dart'; import 'spine_dart_bindings_generated.dart'; import '../spine_bindings.dart'; import 'animation.dart'; import 'skeleton_data.dart'; /// AnimationStateData wrapper class AnimationStateData { final Pointer _ptr; AnimationStateData.fromPointer(this._ptr); /// Get the native pointer for FFI calls Pointer get nativePtr => _ptr; factory AnimationStateData(SkeletonData skeletonData) { final ptr = SpineBindings.bindings.spine_animation_state_data_create(skeletonData.nativePtr.cast()); return AnimationStateData.fromPointer(ptr); } void dispose() { SpineBindings.bindings.spine_animation_state_data_dispose(_ptr); } SkeletonData get skeletonData { final result = SpineBindings.bindings.spine_animation_state_data_get_skeleton_data(_ptr); return SkeletonData.fromPointer(result); } double get defaultMix { final result = SpineBindings.bindings.spine_animation_state_data_get_default_mix(_ptr); return result; } set defaultMix(double value) { SpineBindings.bindings.spine_animation_state_data_set_default_mix(_ptr, value); } double getMix(Animation from, Animation to) { final result = SpineBindings.bindings.spine_animation_state_data_get_mix(_ptr, from.nativePtr.cast(), to.nativePtr.cast()); return result; } void clear() { SpineBindings.bindings.spine_animation_state_data_clear(_ptr); } void setMix(String fromName, String toName, double duration) { SpineBindings.bindings.spine_animation_state_data_set_mix_1( _ptr, fromName.toNativeUtf8().cast(), toName.toNativeUtf8().cast(), duration); } void setMix2(Animation from, Animation to, double duration) { SpineBindings.bindings .spine_animation_state_data_set_mix_2(_ptr, from.nativePtr.cast(), to.nativePtr.cast(), duration); } }