[gd_scene load_steps=4 format=3 uid="uid://bir7yvf0qwdge"] [ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="1"] [ext_resource type="Script" path="res://examples/06-bone-following/bone-following.gd" id="2"] [ext_resource type="Texture2D" uid="uid://8ud5n2ywp5ba" path="res://icon.png" id="3"] [node name="Node2D" type="Node2D"] script = ExtResource("2") [node name="Spineboy" type="SpineSprite" parent="."] position = Vector2(478, 483) scale = Vector2(0.58461, 0.58461) skeleton_data_res = ExtResource("1") preview_skin = "Default" preview_animation = "" preview_frame = false preview_time = 0.0 [node name="GunTipBone" type="SpineBoneNode" parent="Spineboy"] show_behind_parent = true position = Vector2(214.298, -162.047) rotation = 0.713316 scale = Vector2(1, 1) bone_name = "gun-tip" [node name="Sprite" type="Sprite2D" parent="Spineboy/GunTipBone"] texture = ExtResource("3")