/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "SpineBoneLocal.h" #include "SpineCommon.h" void SpineBoneLocal::_bind_methods() { ClassDB::bind_method(D_METHOD("get_x"), &SpineBoneLocal::get_x); ClassDB::bind_method(D_METHOD("set_x", "v"), &SpineBoneLocal::set_x); ClassDB::bind_method(D_METHOD("get_y"), &SpineBoneLocal::get_y); ClassDB::bind_method(D_METHOD("set_y", "v"), &SpineBoneLocal::set_y); ClassDB::bind_method(D_METHOD("get_rotation"), &SpineBoneLocal::get_rotation); ClassDB::bind_method(D_METHOD("set_rotation", "v"), &SpineBoneLocal::set_rotation); ClassDB::bind_method(D_METHOD("get_scale_x"), &SpineBoneLocal::get_scale_x); ClassDB::bind_method(D_METHOD("set_scale_x", "v"), &SpineBoneLocal::set_scale_x); ClassDB::bind_method(D_METHOD("get_scale_y"), &SpineBoneLocal::get_scale_y); ClassDB::bind_method(D_METHOD("set_scale_y", "v"), &SpineBoneLocal::set_scale_y); ClassDB::bind_method(D_METHOD("get_shear_x"), &SpineBoneLocal::get_shear_x); ClassDB::bind_method(D_METHOD("set_shear_x", "v"), &SpineBoneLocal::set_shear_x); ClassDB::bind_method(D_METHOD("get_shear_y"), &SpineBoneLocal::get_shear_y); ClassDB::bind_method(D_METHOD("set_shear_y", "v"), &SpineBoneLocal::set_shear_y); ClassDB::bind_method(D_METHOD("get_inherit"), &SpineBoneLocal::get_inherit); ClassDB::bind_method(D_METHOD("set_inherit", "v"), &SpineBoneLocal::set_inherit); // Convenience methods ClassDB::bind_method(D_METHOD("set_position", "x", "y"), &SpineBoneLocal::set_position); ClassDB::bind_method(D_METHOD("set_scale", "scale_x", "scale_y"), &SpineBoneLocal::set_scale); ClassDB::bind_method(D_METHOD("set_scale_uniform", "scale"), &SpineBoneLocal::set_scale_uniform); } float SpineBoneLocal::get_x() { SPINE_CHECK(get_spine_object(), 0) return get_spine_object()->getX(); } void SpineBoneLocal::set_x(float v) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setX(v); } float SpineBoneLocal::get_y() { SPINE_CHECK(get_spine_object(), 0) return get_spine_object()->getY(); } void SpineBoneLocal::set_y(float v) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setY(v); } float SpineBoneLocal::get_rotation() { SPINE_CHECK(get_spine_object(), 0) return get_spine_object()->getRotation(); } void SpineBoneLocal::set_rotation(float v) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setRotation(v); } float SpineBoneLocal::get_scale_x() { SPINE_CHECK(get_spine_object(), 0) return get_spine_object()->getScaleX(); } void SpineBoneLocal::set_scale_x(float v) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setScaleX(v); } float SpineBoneLocal::get_scale_y() { SPINE_CHECK(get_spine_object(), 0) return get_spine_object()->getScaleY(); } void SpineBoneLocal::set_scale_y(float v) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setScaleY(v); } float SpineBoneLocal::get_shear_x() { SPINE_CHECK(get_spine_object(), 0) return get_spine_object()->getShearX(); } void SpineBoneLocal::set_shear_x(float v) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setShearX(v); } float SpineBoneLocal::get_shear_y() { SPINE_CHECK(get_spine_object(), 0) return get_spine_object()->getShearY(); } void SpineBoneLocal::set_shear_y(float v) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setShearY(v); } SpineConstant::Inherit SpineBoneLocal::get_inherit() { SPINE_CHECK(get_spine_object(), SpineConstant::Inherit_Normal) return (SpineConstant::Inherit) get_spine_object()->getInherit(); } void SpineBoneLocal::set_inherit(SpineConstant::Inherit inherit) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setInherit((spine::Inherit) inherit); } void SpineBoneLocal::set_position(float x, float y) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setPosition(x, y); } void SpineBoneLocal::set_scale(float scale_x, float scale_y) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setScale(scale_x, scale_y); } void SpineBoneLocal::set_scale_uniform(float scale) { SPINE_CHECK(get_spine_object(), ) get_spine_object()->setScale(scale); }