/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifndef Spine_SliderData_h #define Spine_SliderData_h #include #include #include #include namespace spine { class Animation; class BoneData; class FromProperty; class Slider; class Skeleton; /// Stores the setup pose for a Slider class SP_API SliderData : public ConstraintDataGeneric { friend class SkeletonBinary; friend class SkeletonJson; friend class Slider; friend class SliderMixTimeline; friend class SliderTimeline; RTTI_DECL public: explicit SliderData(const String &name); /// Creates a slider instance. virtual Constraint* create(Skeleton& skeleton) override; Animation* getAnimation(); void setAnimation(Animation* animation); bool getAdditive(); void setAdditive(bool additive); bool getLoop(); void setLoop(bool loop); BoneData* getBone(); void setBone(BoneData* bone); FromProperty* getProperty(); void setProperty(FromProperty* property); float getScale(); void setScale(float scale); float getOffset(); void setOffset(float offset); bool getLocal(); void setLocal(bool local); private: Animation* _animation; bool _additive; bool _loop; BoneData* _bone; FromProperty* _property; float _offset; float _scale; bool _local; }; } #endif /* Spine_SliderData_h */