[gd_scene load_steps=3 format=3 uid="uid://borp2l17n5xw1"] [ext_resource type="Script" path="res://examples/05-mouse-following/MouseFollowing.cs" id="1_sgiuf"] [ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="2"] [node name="Node2D" type="Node2D"] script = ExtResource("1_sgiuf") [node name="Spineboy" type="SpineSprite" parent="."] position = Vector2(481, 457) scale = Vector2(0.5, 0.5) skeleton_data_res = ExtResource("2") preview_skin = "Default" preview_animation = "-- Empty --" preview_frame = false preview_time = 0.0 [node name="CrosshairBone" type="SpineBoneNode" parent="Spineboy"] show_behind_parent = true position = Vector2(302.333, -569.714) rotation = -0.000872665 bone_name = "crosshair" bone_mode = 1