LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := cocos2dcpp_shared LOCAL_MODULE_FILENAME := libcocos2dcpp # Sources LOCAL_SRC_FILES := hellocpp/main.cpp \ ../../Classes/AppDelegate.cpp \ ../../Classes/ExampleLayer.cpp SRC_LIST := $(wildcard $(LOCAL_PATH)/../../../../../spine-runtimes/spine-c/src/spine/*.c) LOCAL_SRC_FILES += $(SRC_LIST:$(LOCAL_PATH)/%=%) SRC_LIST := $(wildcard $(LOCAL_PATH)/../../../../../spine-runtimes/spine-cocos2dx/src/spine/*.cpp) LOCAL_SRC_FILES += $(SRC_LIST:$(LOCAL_PATH)/%=%) # Headers LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \ ../../../../spine-runtimes/spine-c/include \ ../../../../spine-runtimes/spine-cocos2dx/src LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static #LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static #LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static #LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static #LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static include $(BUILD_SHARED_LIBRARY) $(call import-module,cocos2dx) #$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libcurl) #$(call import-module,CocosDenshion/android) #$(call import-module,extensions) #$(call import-module,external/Box2D) #$(call import-module,external/chipmunk)