/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include #include #include using namespace spine; RTTI_IMPL(PointAttachment, Attachment) PointAttachment::PointAttachment(const String &name) : Attachment(name), _x(0), _y(0), _rotation(0), _color(0.9451f, 0.9451f, 0, 1) { } float PointAttachment::getX() { return _x; } void PointAttachment::setX(float inValue) { _x = inValue; } float PointAttachment::getY() { return _y; } void PointAttachment::setY(float inValue) { _y = inValue; } float PointAttachment::getRotation() { return _rotation; } void PointAttachment::setRotation(float inValue) { _rotation = inValue; } Color &PointAttachment::getColor() { return _color; } void PointAttachment::computeWorldPosition(BonePose &bone, float &ox, float &oy) { ox = _x * bone.getA() + _y * bone.getB() + bone.getWorldX(); oy = _x * bone.getC() + _y * bone.getD() + bone.getWorldY(); } float PointAttachment::computeWorldRotation(BonePose &bone) { float r = _rotation * MathUtil::Deg_Rad, cosine = MathUtil::cos(r), sine = MathUtil::sin(r); float x = cosine * bone.getA() + sine * bone.getB(); float y = cosine * bone.getC() + sine * bone.getD(); return MathUtil::atan2Deg(y, x); } Attachment &PointAttachment::copy() { PointAttachment *copy = new (__FILE__, __LINE__) PointAttachment(getName()); copy->_x = _x; copy->_y = _y; copy->_rotation = _rotation; copy->_color.set(_color); return *copy; }