#include "slider_data.h" #include using namespace spine; spine_slider_data spine_slider_data_create(const char *name) { return (spine_slider_data) new (__FILE__, __LINE__) SliderData(String(name)); } void spine_slider_data_dispose(spine_slider_data self) { delete (SliderData *) self; } spine_rtti spine_slider_data_get_rtti(spine_slider_data self) { SliderData *_self = (SliderData *) self; return (spine_rtti) &_self->getRTTI(); } spine_constraint spine_slider_data_create_method(spine_slider_data self, spine_skeleton skeleton) { SliderData *_self = (SliderData *) self; return (spine_constraint) &_self->create(*((Skeleton *) skeleton)); } spine_animation spine_slider_data_get_animation(spine_slider_data self) { SliderData *_self = (SliderData *) self; return (spine_animation) &_self->getAnimation(); } void spine_slider_data_set_animation(spine_slider_data self, spine_animation animation) { SliderData *_self = (SliderData *) self; _self->setAnimation(*((Animation *) animation)); } bool spine_slider_data_get_additive(spine_slider_data self) { SliderData *_self = (SliderData *) self; return _self->getAdditive(); } void spine_slider_data_set_additive(spine_slider_data self, bool additive) { SliderData *_self = (SliderData *) self; _self->setAdditive(additive); } bool spine_slider_data_get_loop(spine_slider_data self) { SliderData *_self = (SliderData *) self; return _self->getLoop(); } void spine_slider_data_set_loop(spine_slider_data self, bool loop) { SliderData *_self = (SliderData *) self; _self->setLoop(loop); } /*@null*/ spine_bone_data spine_slider_data_get_bone(spine_slider_data self) { SliderData *_self = (SliderData *) self; return (spine_bone_data) _self->getBone(); } void spine_slider_data_set_bone(spine_slider_data self, /*@null*/ spine_bone_data bone) { SliderData *_self = (SliderData *) self; _self->setBone((BoneData *) bone); } /*@null*/ spine_from_property spine_slider_data_get_property(spine_slider_data self) { SliderData *_self = (SliderData *) self; return (spine_from_property) _self->getProperty(); } void spine_slider_data_set_property(spine_slider_data self, /*@null*/ spine_from_property property) { SliderData *_self = (SliderData *) self; _self->setProperty((FromProperty *) property); } float spine_slider_data_get_scale(spine_slider_data self) { SliderData *_self = (SliderData *) self; return _self->getScale(); } void spine_slider_data_set_scale(spine_slider_data self, float scale) { SliderData *_self = (SliderData *) self; _self->setScale(scale); } float spine_slider_data_get_offset(spine_slider_data self) { SliderData *_self = (SliderData *) self; return _self->getOffset(); } void spine_slider_data_set_offset(spine_slider_data self, float offset) { SliderData *_self = (SliderData *) self; _self->setOffset(offset); } bool spine_slider_data_get_local(spine_slider_data self) { SliderData *_self = (SliderData *) self; return _self->getLocal(); } void spine_slider_data_set_local(spine_slider_data self, bool local) { SliderData *_self = (SliderData *) self; _self->setLocal(local); } const char *spine_slider_data_get_name(spine_slider_data self) { SliderData *_self = (SliderData *) self; return _self->getName().buffer(); } bool spine_slider_data_get_skin_required(spine_slider_data self) { SliderData *_self = (SliderData *) self; return _self->getSkinRequired(); } spine_slider_pose spine_slider_data_get_setup_pose(spine_slider_data self) { SliderData *_self = (SliderData *) self; return (spine_slider_pose) &_self->getSetupPose(); } void spine_slider_data_set_skin_required(spine_slider_data self, bool skinRequired) { SliderData *_self = (SliderData *) self; _self->setSkinRequired(skinRequired); } spine_rtti spine_slider_data_rtti(void) { return (spine_rtti) &SliderData::rtti; }