#include "atlas_page.h" #include using namespace spine; spine_atlas_page spine_atlas_page_create(const char *inName) { return (spine_atlas_page) new (__FILE__, __LINE__) AtlasPage(String(inName)); } void spine_atlas_page_dispose(spine_atlas_page self) { delete (AtlasPage *) self; } const char *spine_atlas_page_get_name(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return _self->name.buffer(); } void spine_atlas_page_set_name(spine_atlas_page self, const char *value) { AtlasPage *_self = (AtlasPage *) self; _self->name = String(value); } const char *spine_atlas_page_get_texture_path(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return _self->texturePath.buffer(); } void spine_atlas_page_set_texture_path(spine_atlas_page self, const char *value) { AtlasPage *_self = (AtlasPage *) self; _self->texturePath = String(value); } spine_format spine_atlas_page_get_format(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return (spine_format) _self->format; } void spine_atlas_page_set_format(spine_atlas_page self, spine_format value) { AtlasPage *_self = (AtlasPage *) self; _self->format = (Format) value; } spine_texture_filter spine_atlas_page_get_min_filter(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return (spine_texture_filter) _self->minFilter; } void spine_atlas_page_set_min_filter(spine_atlas_page self, spine_texture_filter value) { AtlasPage *_self = (AtlasPage *) self; _self->minFilter = (TextureFilter) value; } spine_texture_filter spine_atlas_page_get_mag_filter(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return (spine_texture_filter) _self->magFilter; } void spine_atlas_page_set_mag_filter(spine_atlas_page self, spine_texture_filter value) { AtlasPage *_self = (AtlasPage *) self; _self->magFilter = (TextureFilter) value; } spine_texture_wrap spine_atlas_page_get_u_wrap(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return (spine_texture_wrap) _self->uWrap; } void spine_atlas_page_set_u_wrap(spine_atlas_page self, spine_texture_wrap value) { AtlasPage *_self = (AtlasPage *) self; _self->uWrap = (TextureWrap) value; } spine_texture_wrap spine_atlas_page_get_v_wrap(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return (spine_texture_wrap) _self->vWrap; } void spine_atlas_page_set_v_wrap(spine_atlas_page self, spine_texture_wrap value) { AtlasPage *_self = (AtlasPage *) self; _self->vWrap = (TextureWrap) value; } int spine_atlas_page_get_width(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return _self->width; } void spine_atlas_page_set_width(spine_atlas_page self, int value) { AtlasPage *_self = (AtlasPage *) self; _self->width = value; } int spine_atlas_page_get_height(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return _self->height; } void spine_atlas_page_set_height(spine_atlas_page self, int value) { AtlasPage *_self = (AtlasPage *) self; _self->height = value; } bool spine_atlas_page_get_pma(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return _self->pma; } void spine_atlas_page_set_pma(spine_atlas_page self, bool value) { AtlasPage *_self = (AtlasPage *) self; _self->pma = value; } int spine_atlas_page_get_index(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return _self->index; } void spine_atlas_page_set_index(spine_atlas_page self, int value) { AtlasPage *_self = (AtlasPage *) self; _self->index = value; } /*@null*/ void *spine_atlas_page_get_texture(spine_atlas_page self) { AtlasPage *_self = (AtlasPage *) self; return _self->texture; } void spine_atlas_page_set_texture(spine_atlas_page self, /*@null*/ void *value) { AtlasPage *_self = (AtlasPage *) self; _self->texture = (void *) value; }